public static void SendHostageKMessage(this Player player, HostageKMessage val)
 {
     SendHostageKMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val);
 }
 public static void SendHostageKMessage(MessageDestination destination, HostageKMessage val)
 {
     SendHostageKMessage(destination, IntPtr.Zero, IntPtr.Zero , val.HostageID);
 }
 public static void SendHostageKMessage(this Player player, IntPtr floatValue, HostageKMessage val)
 {
     SendHostageKMessage(MessageDestination.OneReliable, floatValue, player.Pointer, val);
 }
 public static void SendHostageKMessage(MessageDestination destination, IntPtr playerEntity, HostageKMessage val)
 {
     SendHostageKMessage(destination, IntPtr.Zero, playerEntity , val.HostageID);
 }