public static void SendCrosshairMessage(MessageDestination destination, CrosshairMessage val) { SendCrosshairMessage(destination, IntPtr.Zero, IntPtr.Zero , val.Flag); }
public static void SendCrosshairMessage(this Player player, CrosshairMessage val) { SendCrosshairMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val); }
public static void SendCrosshairMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, CrosshairMessage val) { SendCrosshairMessage(destination, floatValue,playerEntity , val.Flag); }