public static void SendCrosshairMessage(MessageDestination destination, CrosshairMessage val)
 {
     SendCrosshairMessage(destination, IntPtr.Zero, IntPtr.Zero , val.Flag);
 }
 public static void SendCrosshairMessage(this Player player, CrosshairMessage val)
 {
     SendCrosshairMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val);
 }
 public static void SendCrosshairMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, CrosshairMessage val)
 {
     SendCrosshairMessage(destination, floatValue,playerEntity , val.Flag);
 }