public MenuButtonManager(MainFlowCoordinator mainFlowCoordinator, PluginConfig pluginConfig, ShadersFlowCoordinator shadersFlowCoordinator, ShaderManager shaderManager) { _mainFlowCoordinator = mainFlowCoordinator; _pluginConfig = pluginConfig; _shadersFlowCoordinator = shadersFlowCoordinator; _shaderManager = shaderManager; _menuButton = new MenuButton("Shaders", "Inspect Screen Space Shaders Here!", ShowNotesFlow, true); //_clearEffectButton = new MenuButton("[SE] Clear", "Clear all camera effects", ClearAllMaterialsButton, true); }
internal CameraManager(ShaderManager shaderManager) { _shaderManager = shaderManager; }
internal GameController(ShaderManager shaderManager) { _shaderManager = shaderManager; }