private static void AddSpellCasterLoot(BaseCreature mob) { switch (mob.LootTier) { case LootTier.Zero: case LootTier.One: case LootTier.Two: mob.PackScroll(1, 4); mob.PackReg(1, 4); break; case LootTier.Three: case LootTier.Four: mob.PackScroll(1, 6); mob.PackScroll(1, 5); mob.PackReg(4, 12); break; case LootTier.Five: case LootTier.Six: case LootTier.Seven: mob.PackScroll(2, 6); mob.PackScroll(2, 6); mob.PackReg(8, 16); mob.PackReg(8, 16); break; } }