public static bool Shrink(Mobile from, object targ, bool restricted) { String errorString = null; int errorLocalizedMessage = 0; if (from == targ) { errorString = "You can't shrink yourself!"; } else if (!(targ is BaseCreature)) { errorString = "You can't shrink that!"; } else { BaseCreature t = (BaseCreature)targ; #region Shrink Restrictions if (!restricted) { //Don't check anything if not a restricted Shrink } else if (t.Summoned) { errorString = "You cannot shrink summoned creatures."; } else if (t.Poisoned) { errorString = "You cannot shrink your pet while it is poisoned."; } else if (t.Combatant != null && t.InRange(t.Combatant, 12) && t.Map == t.Combatant.Map) { errorString = "You cannot shrink your pet while it is in combat."; } else if (!(t.Controlled && t.ControlMaster == from)) { errorLocalizedMessage = 1042562; //That is not your pet! errorString = "That is not your pet!"; } else if ((t is PackLlama || t is PackHorse || t is Beetle) && (t.Backpack != null && t.Backpack.Items.Count > 0)) { errorLocalizedMessage = 1042563; //Unload the pet first errorString = "Unload the pet first"; } #endregion ShrinkItem shrunkenPet = new ShrinkItem(t); if ((errorString == null) && (errorLocalizedMessage == 0)) { //If no errors, proceed. if (from != null) { from.SendMessage("You shrink the pet"); if (!from.AddToBackpack(shrunkenPet)) { shrunkenPet.MoveToWorld(new Point3D(from.X, from.Y, from.Z), from.Map); from.SendMessage("Your backpack is full so the shrunken pet falls to the ground"); } } else { shrunkenPet.MoveToWorld(new Point3D(t.X, t.Y, t.Z), t.Map); // place shrunken pet at current location } t.Controlled = true; //To make it so It won't still be a part of a spawner. SendAway(t); return(true); } } if (from != null) //if From is NOT null, send error Message. { if (errorLocalizedMessage != 0) { from.SendLocalizedMessage(errorLocalizedMessage); } else { from.SendMessage(errorString); } } return(false); }