예제 #1
0
파일: MessageForm.cs 프로젝트: PHPPlay/RAT
 private void btnSend_Click(object sender, EventArgs e)
 {
     try {
     TextMessagePackage textMessagePackage = new TextMessagePackage(rtbMessageText.Text);
     PacketHandler.clientList.Find(client => client.clientSocket == clientSocket).clientSocket.BeginSend(textMessagePackage.ToByteArray(), 0, textMessagePackage.ToByteArray().Length, SocketFlags.None, new AsyncCallback(SendCallback), null);
     //clientSocket.BeginSend(textMessagePackage.ToByteArray(), 0, textMessagePackage.ToByteArray().Length, SocketFlags.None, new AsyncCallback(SendCallback), null);
     rtbMessages.AppendText("Ja: " + rtbMessageText.Text + "\r\n");
     rtbMessageText.Clear();
     }
     catch (Exception ex)
     {
         MessageBox.Show("Slanje poruke nije uspjelo!");
     }
 }
예제 #2
0
        private static void TextMessagePacketHandler(byte[] receivedPacket, Socket clientSocket)
        {
            //Radimo konverziju primljenog paketa (lambda expressions)
            TextMessagePackage textMessagePackage = new TextMessagePackage(receivedPacket);
            
            //Identificiramo klijenta koji je poslao poruku po socketu
            Client clientThatSentMessage = clientList.Find(client => client.clientSocket == clientSocket);

            if (!openedMessageForms.ContainsKey(clientSocket))
            {
                MessageForm NewMessageForm = new MessageForm(clientSocket);
                openedMessageForms.Add(clientSocket, NewMessageForm);
                NewMessageForm.ReceiveMessage(textMessagePackage.textMessage, clientThatSentMessage.clientComputerName);
                NewMessageForm.ShowDialog();                
                //Application.Run();                
            }
            else
            {
                MessageForm NewMessageForm = openedMessageForms[clientSocket];
                //NewMessageForm.ShowDialog();
                //NewMessageForm.Activate();
                NewMessageForm.ReceiveMessage(textMessagePackage.textMessage, clientThatSentMessage.clientComputerName);
            }
        }