public override bool OnBeforeDeath() { this.Say( "Meet Your Next Challenge!!!" ); ArenaMaster am = new ArenaMaster(); am.MoveToWorld( new Point3D( 2369, 1127, -90 ), Map.Malas ); am.FixedParticles( 0x3709, 10, 30, 5052, EffectLayer.LeftFoot ); am.PlaySound( 0x208 ); am.Team = this.Team; am.Combatant = this.Combatant; return true; }
public override bool OnBeforeDeath() { this.Say("Meet Your Next Challenge!!!"); ArenaMaster am = new ArenaMaster(); am.MoveToWorld(new Point3D(2369, 1127, -90), Map.Malas); am.FixedParticles(0x3709, 10, 30, 5052, EffectLayer.LeftFoot); am.PlaySound(0x208); am.Team = this.Team; am.Combatant = this.Combatant; return(true); }