public override bool OnBeforeDeath()
		{
			this.Say( "Meet Your Next Challenge!!!" );
			ArenaMaster am = new ArenaMaster();			
			am.MoveToWorld( new Point3D( 2369, 1127, -90 ), Map.Malas );
			am.FixedParticles( 0x3709, 10, 30, 5052, EffectLayer.LeftFoot );
			am.PlaySound( 0x208 );
			am.Team = this.Team;
			am.Combatant = this.Combatant;

			return true;
		}
Exemple #2
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        public override bool OnBeforeDeath()
        {
            this.Say("Meet Your Next Challenge!!!");
            ArenaMaster am = new ArenaMaster();

            am.MoveToWorld(new Point3D(2369, 1127, -90), Map.Malas);
            am.FixedParticles(0x3709, 10, 30, 5052, EffectLayer.LeftFoot);
            am.PlaySound(0x208);
            am.Team      = this.Team;
            am.Combatant = this.Combatant;

            return(true);
        }