예제 #1
0
파일: Dragon.cs 프로젝트: Pete107/Mir2
 public Dragon(DragonInfo info)
 {
     Info = info;
 }
예제 #2
0
파일: Envir.cs 프로젝트: nerestaren/mir2
        public void LoadDB()
        {
            lock (LoadLock)
            {
                if (!File.Exists(DatabasePath))
                    SaveDB();

                using (FileStream stream = File.OpenRead(DatabasePath))
                using (BinaryReader reader = new BinaryReader(stream))
                {
                    LoadVersion = reader.ReadInt32();
                    if (LoadVersion > 57)
                        LoadCustomVersion = reader.ReadInt32();
                    MapIndex = reader.ReadInt32();
                    ItemIndex = reader.ReadInt32();
                    MonsterIndex = reader.ReadInt32();
                    if (LoadVersion > 33)
                    {
                        NPCIndex = reader.ReadInt32();
                        QuestIndex = reader.ReadInt32();
                    }

                    int count = reader.ReadInt32();
                    MapInfoList.Clear();
                    for (int i = 0; i < count; i++)
                        MapInfoList.Add(new MapInfo(reader));

                    count = reader.ReadInt32();
                    ItemInfoList.Clear();
                    for (int i = 0; i < count; i++)
                    {
                        ItemInfoList.Add(new ItemInfo(reader, LoadVersion, LoadCustomVersion));
                        if ((ItemInfoList[i] != null) && (ItemInfoList[i].RandomStatsId < Settings.RandomItemStatsList.Count))
                        {
                            ItemInfoList[i].RandomStats = Settings.RandomItemStatsList[ItemInfoList[i].RandomStatsId];
                        }
                    }
                    count = reader.ReadInt32();
                    MonsterInfoList.Clear();
                    for (int i = 0; i < count; i++)
                        MonsterInfoList.Add(new MonsterInfo(reader));

                    if (LoadVersion > 33)
                    {
                        count = reader.ReadInt32();
                        NPCInfoList.Clear();
                        for (int i = 0; i < count; i++)
                            NPCInfoList.Add(new NPCInfo(reader));

                        count = reader.ReadInt32();
                        QuestInfoList.Clear();
                        for (int i = 0; i < count; i++)
                            QuestInfoList.Add(new QuestInfo(reader));
                    }

                    if (LoadVersion >= 11) DragonInfo = new DragonInfo(reader);
                    else DragonInfo = new DragonInfo();
                    if (LoadVersion >= 58)
                    {
                        count = reader.ReadInt32();
                        for (int i = 0; i < count; i++)
                            MagicInfoList.Add(new MagicInfo(reader));
                    }
                    FillMagicInfoList();
                }
                Settings.LinkGuildCreationItems(ItemInfoList);
            }
        }
예제 #3
0
파일: Envir.cs 프로젝트: Pete107/Mir2
        public void LoadDB()
        {
            lock (LoadLock)
            {
                if (!File.Exists(DatabasePath))
                    SaveDB();

                using (FileStream stream = File.OpenRead(DatabasePath))
                using (BinaryReader reader = new BinaryReader(stream))
                {
                    LoadVersion = reader.ReadInt32();
                    if (LoadVersion > 57)
                        LoadCustomVersion = reader.ReadInt32();
                    MapIndex = reader.ReadInt32();
                    ItemIndex = reader.ReadInt32();
                    MonsterIndex = reader.ReadInt32();

                    if (LoadVersion > 33)
                    {
                        NPCIndex = reader.ReadInt32();
                        QuestIndex = reader.ReadInt32();
                    }
                    if (LoadVersion >= 63)
                    {
                        GameshopIndex = reader.ReadInt32();
                    }

                    if (LoadVersion >= 66)
                    {
                        ConquestIndex = reader.ReadInt32();
                    }

                    if (LoadVersion >= 68)
                        RespawnIndex = reader.ReadInt32();


                    int count = reader.ReadInt32();
                    MapInfoList.Clear();
                    for (int i = 0; i < count; i++)
                        MapInfoList.Add(new MapInfo(reader));

                    count = reader.ReadInt32();
                    ItemInfoList.Clear();
                    for (int i = 0; i < count; i++)
                    {
                        ItemInfoList.Add(new ItemInfo(reader, LoadVersion, LoadCustomVersion));
                        if ((ItemInfoList[i] != null) && (ItemInfoList[i].RandomStatsId < Settings.RandomItemStatsList.Count))
                        {
                            ItemInfoList[i].RandomStats = Settings.RandomItemStatsList[ItemInfoList[i].RandomStatsId];
                        }
                    }
                    count = reader.ReadInt32();
                    MonsterInfoList.Clear();
                    for (int i = 0; i < count; i++)
                        MonsterInfoList.Add(new MonsterInfo(reader));

                    if (LoadVersion > 33)
                    {
                        count = reader.ReadInt32();
                        NPCInfoList.Clear();
                        for (int i = 0; i < count; i++)
                            NPCInfoList.Add(new NPCInfo(reader));

                        count = reader.ReadInt32();
                        QuestInfoList.Clear();
                        for (int i = 0; i < count; i++)
                            QuestInfoList.Add(new QuestInfo(reader));
                    }

                    if (LoadVersion >= 11) DragonInfo = new DragonInfo(reader);
                    else DragonInfo = new DragonInfo();
                    if (LoadVersion >= 58)
                    {
                        count = reader.ReadInt32();
                        for (int i = 0; i < count; i++)
                            MagicInfoList.Add(new MagicInfo(reader, LoadVersion, LoadCustomVersion));
                    }
                    FillMagicInfoList();
                    if (LoadVersion <= 70)
                        UpdateMagicInfo();

                    if (LoadVersion >= 63)
                    {
                        count = reader.ReadInt32();
                        GameShopList.Clear();
                        for (int i = 0; i < count; i++)
                        {
                            GameShopItem item = new GameShopItem(reader, LoadVersion, LoadCustomVersion);
                            if (SMain.Envir.BindGameShop(item))
                            {
                                GameShopList.Add(item);
                            }
                        }
                    }

                    if (LoadVersion >= 66)
                    {
                        ConquestInfos.Clear();
                        count = reader.ReadInt32();
                        for (int i = 0; i < count; i++)
                        {
                            ConquestInfos.Add(new ConquestInfo(reader));
                        }
                    }

                    if (LoadVersion > 67)
                        RespawnTick = new RespawnTimer(reader);
                }

                Settings.LinkGuildCreationItems(ItemInfoList);
            }

        }