예제 #1
0
 public void NextLevel()
 {
     if (LoadNextLevel != null)
     {
         LoadNextLevel.Invoke();
     }
 }
예제 #2
0
 public void CheckForLevelEnd()
 {
     if (PlayerShoot.enemiesTr.Count == 0)
     {
         OnLevelComplete?.Invoke();
         LoadNextLevel loadLevelScript = FindObjectOfType(typeof(LoadNextLevel)) as LoadNextLevel;
         loadLevelScript.OpenNextLevel();
     }
 }