예제 #1
0
            public SeedBoxGump(SeedBox box) : base(0, 0)
            {
                //m_Owner = owner;
                m_Box      = box;
                Closable   = true;
                Disposable = true;
                Dragable   = true;
                Resizable  = false;

                if (box == null || box.Deleted)
                {
                    return;
                }

                int max = AddBackground();                 // Custom method to calculate size

                AddBackground(170, 40, 82, 80, 9350);      // Image window

                AddPages(max);
            }
예제 #2
0
            }                                                                                            //#01

            //public SeedBoxGump( Mobile owner, SeedBox box ) : base( 0, 0 )//#01
            public SeedBoxGump(Mobile owner, SeedBox box, SeedInfo si, bool unknown) : base(0, 0)
            {
                m_Owner    = owner;
                m_Box      = box;
                Closable   = true;
                Disposable = true;
                Dragable   = true;
                Resizable  = false;

                seedinfo       = si;          //#01
                unknownstorage = unknown;     //#01

                if (box == null || box.Deleted)
                {
                    return;
                }

                int max = AddBackground();                 // Custom method to calculate size

                AddBackground(170, 40, 82, 80, 9350);      // Image window

                AddPages(max);
            }
예제 #3
0
		public SeedBoxGump( Mobile owner , SeedBox box, int PlantId ) : base( 10, 10 )
		{
			owner.CloseGump( typeof( SeedBoxGump ) );

			int gumpX = 0;
			int gumpY = 0;
			//bool initialState = false;

			m_Owner = owner;
			m_box = box;
			m_id = PlantId;

			Closable = true;
			Disposable = true;
			Dragable = true;
			Resizable = false;

			AddPage( 0 );

			gumpX = 0;
			gumpY = 0;
			
			AddBackground(24, 24, 644, 445, 9200);
			
			AddBackground(40, 62, 204, 392, 83);
			AddImageTiled(48, 71, 190, 354, 1416);
			AddAlphaRegion(48, 71, 190, 374);

			AddBackground(255, 62, 394, 392, 83);
			AddImageTiled(263, 71, 380, 354, 1416);
			AddAlphaRegion(263, 71, 380, 374);

			AddLabel(103, 35, 1152, "Seed Types");
			AddLabel(423, 36, 1152, "Seed Colors");
			AddImage(290, 81, 3203);
			AddImage(82, 39, 216);
			AddImage(184, 39, 216);
			AddImage(394, 39, 216);
			AddImage(510, 39, 216);

			gumpX = 55; //20
			gumpY = 77; //30
			for ( int i = 0;i < 18;i++ )
			{
				int count = 0;
				for ( int j = 0;j < 21;j++ )
					count += m_box.m_counts[ i, j ];

				if( count > 0 )
				{
					if( i == m_id )
						AddButton( gumpX , gumpY, 4006, 4007, i + 1, GumpButtonType.Reply, 0 );
					else
						AddButton( gumpX , gumpY, 4005, 4007, i + 1, GumpButtonType.Reply, 0 );
				}
				this.AddLabel( gumpX + 30, gumpY, (count > 0?1152:808), m_Strings[ i ] );

				gumpY += 20;
			}

			int but1 = 270;
			int lab1 = but1 + 40;
			int but2 = but1 + 170;
			int lab2 = but2 + 40;
			gumpY = 77;
			
			#region Plain
			//*****PLAIN*****
			if( m_box.m_counts[ m_id, 18 ] > 0 )
			{
				AddButton( but2, gumpY , 0xFA5, 0xFA6, 36, GumpButtonType.Reply, 0 );
				AddLabel ( lab2, gumpY+3, 355, m_box.m_counts[ m_id, 18 ].ToString() + " Plain"  );
			}
			else
				AddLabel ( lab2, gumpY+3, 808, "0 Plain"  );
			gumpY += 40;
			#endregion
			#region Rares
			//*****MAGENTA****
			if( m_box.m_counts[ m_id, 14 ] > 0 )
			{
				AddButton( but2, gumpY , 0xFA5, 0xFA6, 32, GumpButtonType.Reply, 0 );
				AddLabel ( lab2, gumpY+3, 316, m_box.m_counts[ m_id, 14 ].ToString() + " Rare Magenta"  );
			}
			else
				AddLabel ( lab2, gumpY+3, 808, "0 Rare Magenta"  );
			gumpY += 20;
			//*****PINK*****
			if( m_box.m_counts[ m_id, 15 ] > 0 )
			{
				AddButton( but2, gumpY , 0xFA5, 0xFA6, 33, GumpButtonType.Reply, 0 );
				AddLabel ( lab2, gumpY+3, 30, m_box.m_counts[ m_id, 15 ].ToString() + " Rare Pink"  );
			}
			else
				AddLabel ( lab2, gumpY+3, 808, "0 Rare Pink"  );
			gumpY += 20;
			//*****AQUA****
			if( m_box.m_counts[ m_id, 17 ] > 0 )
			{
				AddButton( but2, gumpY , 0xFA5, 0xFA6, 35, GumpButtonType.Reply, 0 );
				AddLabel ( lab2, gumpY+3, 86, m_box.m_counts[ m_id, 17 ].ToString() + " Rare Aqua"  );
			}
			else
				AddLabel ( lab2, gumpY+3, 808, "0 Rare Aqua"  );
			gumpY += 20;
			//*****FIRE RED*****
			if( m_box.m_counts[ m_id, 16 ] > 0 )
			{
				AddButton( but2, gumpY , 0xFA5, 0xFA6, 34, GumpButtonType.Reply, 0 );
				AddLabel ( lab2, gumpY+3, 43, m_box.m_counts[ m_id, 16 ].ToString() + " Rare Fire Red"  );
			}
			else
				AddLabel ( lab2, gumpY+3, 808, "0 Rare Fire Red"  );
			gumpY += 40;
			#endregion
			#region StandardColors
			//*****RED*****
			if( m_box.m_counts[ m_id, 2 ] > 0 )
			{
				AddButton( but1, gumpY , 0xFA5, 0xFA6, 26, GumpButtonType.Reply, 0 );
				AddLabel ( lab1, gumpY+3, 36, m_box.m_counts[ m_id, 2 ].ToString() + " Red"  );
			}
			else
				AddLabel ( lab1, gumpY+3, 808, "0 Red"  );
			//*****BRIGHT RED*****
			if( m_box.m_counts[ m_id, 3 ] > 0 )
			{
				AddButton( but2, gumpY , 0xFA5, 0xFA6, 27, GumpButtonType.Reply, 0 );
				AddLabel ( lab2, gumpY+3, 38, m_box.m_counts[ m_id, 3 ].ToString() + " Bright Red"  );
			}
			else
				AddLabel ( lab2, gumpY+3, 808, "0 Bright Red"  );
			gumpY += 20;
			//*****ORANGE****
			if( m_box.m_counts[ m_id, 10 ] > 0 )
			{
				AddButton( but1, gumpY , 0xFA5, 0xFA6, 28, GumpButtonType.Reply, 0 );
				AddLabel ( lab1, gumpY+3, 41, m_box.m_counts[ m_id, 10 ].ToString() + " Orange"  );
			}
			else
				AddLabel ( lab1, gumpY+3, 808, "0 Orange"  );
			//*****BRIGHT ORANGE*****
			if( m_box.m_counts[ m_id, 11 ] > 0 )
			{
				AddButton( but2, gumpY , 0xFA5, 0xFA6, 30, GumpButtonType.Reply, 0 );
				AddLabel ( lab2, gumpY+3, 42, m_box.m_counts[ m_id, 11 ].ToString() + " Bright Orange"  );
			}
			else
				AddLabel ( lab2, gumpY+3, 808, "0 Bright Orange"  );
			gumpY += 20;
			//*****YELLOW****
			if( m_box.m_counts[ m_id, 8 ] > 0 )
			{
				AddButton( but1, gumpY , 0xFA5, 0xFA6, 20, GumpButtonType.Reply, 0 );
				AddLabel ( lab1, gumpY+3, 251, m_box.m_counts[ m_id, 8 ].ToString() + " Yellow"  );
			}
			else
				AddLabel ( lab1, gumpY+3, 808, "0 Yellow"  );
			//*****BRIGHT YELLOW*****
			if( m_box.m_counts[ m_id, 9 ] > 0 )
			{
				AddButton( but2, gumpY , 0xFA5, 0xFA6, 23, GumpButtonType.Reply, 0 );
				AddLabel ( lab2, gumpY+3, 153, m_box.m_counts[ m_id, 9 ].ToString() + " Bright Yellow"  );
			}
			else
				AddLabel ( lab2, gumpY+3, 808, "0 Bright Yellow"  );
			gumpY += 20;
			//*****GREEN****
			if( m_box.m_counts[ m_id, 4 ] > 0 )
			{
				AddButton( but1, gumpY , 0xFA5, 0xFA6, 21, GumpButtonType.Reply, 0 );
				AddLabel ( lab1, gumpY+3, 61, m_box.m_counts[ m_id, 4 ].ToString() + " Green"  );
			}
			else
				AddLabel ( lab1, gumpY+3, 808, "0 Green"  );
			//*****BRIGHT GREEN*****
			if( m_box.m_counts[ m_id, 5 ] > 0 )
			{
				AddButton( but2, gumpY , 0xFA5, 0xFA6, 24, GumpButtonType.Reply, 0 );
				AddLabel ( lab2, gumpY+3, 163, m_box.m_counts[ m_id, 5 ].ToString() + " Bright Green"  );
			}
			else
				AddLabel ( lab2, gumpY+3, 808, "0 Bright Green"  );
			gumpY += 20;
			//*****BLUE****
			if( m_box.m_counts[ m_id, 6 ] > 0 )
			{
				AddButton( but1, gumpY , 0xFA5, 0xFA6, 22, GumpButtonType.Reply, 0 );
				AddLabel ( lab1, gumpY+3, 102, m_box.m_counts[ m_id, 6 ].ToString() + " Blue"  );
			}
			else
				AddLabel ( lab1, gumpY+3, 808, "0 Blue"  );
			//*****BRIGHT BLUE*****
			if( m_box.m_counts[ m_id, 7 ] > 0 )
			{
				AddButton( but2, gumpY , 0xFA5, 0xFA6, 25, GumpButtonType.Reply, 0 );
				AddLabel ( lab2, gumpY+3, 104, m_box.m_counts[ m_id, 7 ].ToString() + " Bright Blue"  );
			}
			else
				AddLabel ( lab2, gumpY+3, 808, "0 Bright Blue"  );
			gumpY += 20;
			//*****PURPLE****
			if( m_box.m_counts[ m_id, 12 ] > 0 )
			{
				AddButton( but1, gumpY , 0xFA5, 0xFA6, 29, GumpButtonType.Reply, 0 );
				AddLabel ( lab1, gumpY+3, 17, m_box.m_counts[ m_id, 12 ].ToString() + " Purple"  );
			}
			else
				AddLabel ( lab1, gumpY+3, 808, "0 Purple"  );
			//*****BRIGHT PURPLE*****
			if( m_box.m_counts[ m_id, 13 ] > 0 )
			{
				AddButton( but2, gumpY , 0xFA5, 0xFA6, 31, GumpButtonType.Reply, 0 );
				AddLabel ( lab2, gumpY+3, 19, m_box.m_counts[ m_id, 13 ].ToString() + " Bright Purple"  );
			}
			else
				AddLabel ( lab2, gumpY+3, 808, "0 Bright Purple"  );
			gumpY += 40;
			#endregion
			#region Mutations
			//*****BLACK****
			if( m_box.m_counts[ m_id, 0 ] > 0 )
			{
				AddButton( but1, gumpY , 0xFA5, 0xFA6, 38, GumpButtonType.Reply, 0 );
				AddLabel ( lab1, gumpY+3, 0, m_box.m_counts[ m_id, 0 ].ToString() + " Black Mutation"  );
			}
			else
				AddLabel ( lab1, gumpY+3, 808, "0 Black Mutation"  );
			//*****WHITE*****
			if( m_box.m_counts[ m_id, 1 ] > 0 )
			{
				AddButton( but2, gumpY , 0xFA5, 0xFA6, 19, GumpButtonType.Reply, 0 );
				AddLabel ( lab2, gumpY+3, 2100, m_box.m_counts[ m_id, 1 ].ToString() + " White Mutation"  );
			}
			else
				AddLabel ( lab2, gumpY+3, 808, "0 White Mutation"  );

			gumpY += 20;
			//*****Solen*****
			if( m_box.m_counts[ m_id, 19 ] > 0 )
			{
				AddButton( but1, gumpY , 0xFA5, 0xFA6, 37, GumpButtonType.Reply, 0 );
				AddLabel ( lab1, gumpY+3, 61, m_box.m_counts[ m_id, 19 ].ToString() + " Solen"  );
			}
			else
				AddLabel ( lab1, gumpY+3, 808, "0 Solen" );
			//*****NONE***** //PlantHue.None == mutant (like Hedges)
			if( m_box.m_counts[ m_id, 20 ] > 0 )
			{
				AddButton( but2, gumpY , 0xFA5, 0xFA6, 39, GumpButtonType.Reply, 0 );
				AddLabel ( lab2, gumpY+3, 61, m_box.m_counts[ m_id, 20 ].ToString() + " Other Mutation"  );
			}
			else
				AddLabel ( lab2, gumpY+3, 808, "0 Other Mutation" );
			
			gumpY += 20;
			AddLabel ( lab2, gumpY+3, 2100, m_box.SeedCount().ToString() + " Seeds Held"  );
			
		
			gumpY += 40;
			#endregion
			
			//plant name
			AddLabel( but1+20, 77, 1152, m_Strings[ m_id ]);

			//plant picture
			AddItem( lab1, 117, m_ItemIds[ m_id ] );

			

		}
예제 #4
0
		public SeedBoxGump( Mobile owner, SeedBox box ) : this( owner, box, 0 )
		{}
예제 #5
0
			public SeedBoxGump( Mobile owner, SeedBox box ) : base( 0, 0 )
			{
				m_Owner = owner;
				m_Box = box;
				Closable = true;
				Disposable = true;
				Dragable = true;
				Resizable = false;

				if( box == null || box.Deleted )
					return;

				int max = AddBackground(); // Custom method to calculate size
				AddBackground( 170, 40, 82, 80, 9350 ); // Image window

				AddPages( max );

			}
예제 #6
0
			private bool unknownstorage;//#01
			
			public SeedBoxGump( Mobile owner, SeedBox box ) : this( owner, box, null, true){}//#01
예제 #7
0
            private bool unknownstorage;          //#01

            public SeedBoxGump(Mobile owner, SeedBox box) : this(owner, box, null, true)
            {
            }                                                                                            //#01
예제 #8
0
        public static Item GetItem(int productNumber)
		{
			Item item = null;

			switch (productNumber)
			{
				case 16133:
					item = new EtherealHorse();
					break;
				case 16134:
					item = new EtherealLlama();
					break;
				case 16135:
					item = new EtherealOstard();
					break;
				case 16136:
					item = new KillBook();
					break;
				case 16137:
					item = new Bag();
					((Bag)item).DropItem(new SpidersSilk(50000));
					((Bag)item).DropItem(new Nightshade(50000));
					((Bag)item).DropItem(new Bloodmoss(50000));
					((Bag)item).DropItem(new MandrakeRoot(50000));
					((Bag)item).DropItem(new Ginseng(50000));
					((Bag)item).DropItem(new Garlic(50000));
					((Bag)item).DropItem(new BlackPearl(50000));
					((Bag)item).DropItem(new SulfurousAsh(50000));
					break;
				case 16138:
					item = new SpecialDonateDye();
					break;
				case 16141:
					item = new Sandals();
                                        item.Name = "magic threads";
					item.Hue = 5;
					item.LootType = LootType.Blessed;
					break;
				case 16142:
					item = new Sandals();
                                        item.Name = "magic threads";
					item.Hue = 110;
					item.LootType = LootType.Blessed;
					break;
				case 16139:
					item = new Sandals();
                                        item.Name = "magic threads";
					item.Hue = 90;
					item.LootType = LootType.Blessed;
					break;
				case 16140:
					item = new Sandals();
                                        item.Name = "magic threads";
					item.Hue = 70;
					item.LootType = LootType.Blessed;
					break;
				case 16143:
					item = new HoodedShroudOfShadows();
					item.Name = "a rare agapite shroud";
					item.Hue = 2425;
					item.LootType = LootType.Blessed;
                                        break;
				case 16144:
					item = new ValoriteDonationBox();
					break;
				case 16145:
					item = new SilverDonationBox();
					break;
				case 16146:
					item = new GoldenDonationBox();
					break;
				case 16147:
					item = new SurvivalPack();
					break;
				case 16148:
					item = new EtherealSkeletal();
					break;
				case 16149:
					item = new WeddingDeed();
					break;
				case 16150:
					item = new DonationSandals();
					break;
				case 16151:
					item = new DonationBandana();
					break;
				case 16152:
					item = new MembershipTicket();
					((MembershipTicket)item).MemberShipTime = TimeSpan.FromDays(30);
					break;
				case 16153:
					item = new MembershipTicket();
					((MembershipTicket)item).MemberShipTime = TimeSpan.FromDays(90);
					break;
				case 16154:
					item = new MembershipTicket();
					((MembershipTicket)item).MemberShipTime = TimeSpan.FromDays(180);
					break;
				case 16155:
					item = new MembershipTicket();
					((MembershipTicket)item).MemberShipTime = TimeSpan.FromDays(360);
					break;
				case 16156:
					item = new SexChangeDeed();
					item.LootType = LootType.Blessed;
                                        break;
				case 16157:
					item = new Item(5360);
					item.Name = "a Character Transfer Ticket";
                                        item.Hue = 1266;
					item.LootType = LootType.Blessed;
					break;
				case 16158:
					item = new LayerSashDeed();
                                        item.LootType = LootType.Blessed;
                                        break;
				case 16159:
					item = new EtherealUnicorn();
					break;
				case 16160:
					item = new AOSHouseDeed7x12();
					break;
				case 16161:
					item = new AOSHouseDeed12x7();
					break;
				case 16162:
					item = new AOSHouseDeed15x12();
					break;
				case 16163:
					item = new AOSHouseDeed12x15();
					break;
				case 16164:
					item = new AOSHouseDeed18x18();
					break;
				case 16165:
					item = new DonationSkillBall( 1 );
					break;
				case 16166:
					item = new DonationSkillBall( 5 );
					break;
				case 16167:
					item = new DonationSkillBall( 10 );
					break;
				case 16168:
					item = new DonationSkillBall( 25 );
					break;
				case 16169:
					item = new DonationSkillBall( 50 );
					break;
				case 16170:
					item = new Bag();
					((Bag)item).DropItem(new IronIngot(50000));
					break;
				case 16171:
					item = new Bag();
					((Bag)item).DropItem(new Board(50000));
					break;
				case 16172:
					item = new PetBondDeed();
					break;
                                case 16184:
					item = new PotionBundle();
					break;
                                case 16185:
					item = null;//new PotionBundleAoS();
					break;
                                case 16186:
					item = new ApagiteDonationBox();
					break;
                                case 16187:
					item = new VeriteDonationBox();
					break;
                                case 16188:
					item = new SerpentCrest();
					break;
                                case 16189:
					item = new IronMaiden();
					break;
                                case 16190:
					item = new Guillotine();
					break;
                                case 16191:
					item = new BigMushroom1();
					break;
                                case 16192:
					item = new BigMushroom2();
					break;
                                case 16193:
					item = new BigMushroom3();
					break;
                                case 16194:
					item = new BigMushroom4();
					break;
                                case 16195:
					item = new LillyPad1();
					break;
                                case 16196:
					item = new LillyPad2();
					break;
                                case 16197:
					item = new LillyPad3();
					break;
                                case 16198:
					item = new DonationDecorArmor1();
					break;
                                case 16199:
					item = new DonationDecorArmor2();
					break;
                                case 16200:
					item = new DonationDecorArmor3();
					break;
                                case 16201:
					item = new DonationDecorArmor4();
					break;
                                case 16242:
					item = new CastleDeed();
					item.LootType = LootType.Blessed;
					break;
                                case 16243:
					item = new KeepDeed();
					item.LootType = LootType.Blessed;
					break;
                                case 16244:
					item = new BlackHairDye();
					item.LootType = LootType.Blessed;
					break;
                                case 16245:
					item = new SpecialDonateDyeBeard();
					item.LootType = LootType.Blessed;
					break;
                                case 16246:
					item = new KillDeed();
					item.LootType = LootType.Blessed;
					break;
                                case 16247:
					item = new SkinToneDeed();
					item.LootType = LootType.Blessed;
					break;
                                case 16248:
					item = new EtherealMountDeed();
					item.LootType = LootType.Blessed;
					break;
                               case 16249:
					item = new Item(5360);
                                        item.Hue = 1266;
					item.Name = "a house teleporter ticket";
					item.LootType = LootType.Blessed;
					break;
                                case 16250:
					item = new Item(5360);
                                        item.Hue = 1266;
					item.Name = "a water house spot ticket";
					item.LootType = LootType.Blessed;
					break;
                                case 16251:
					item = new ElevenBox();
					break;
                                case 16252:
					item = new ElvenRobe();
					break;
                                case 16253:
					item = new RaffleTicket();
					break;
					case 16267:
							item = new PoisongreenDonationBox();
							break;
					case 16268:
							item = new SoulStone();
							break;
					case 16269:
							item = new SoulStoneFragment();
							break;
					case 16270:
							item = new BoneTable();
							break;
					case 16271:
							item = new BoneThrone();
							break;
					case 16272:
							item = new OneMillionBankCheckDeed();
							break;
					case 16273:
							item = new DarkblueDonationBox();
							break;
					case 16274:
					////////item = new xxx();
							break;
					case 16275:
							item = new ShadowDonationBox();
							break;
					case 16292 :
							item = new FishTankAddonDeed();
							break;
					case 16294 :
							item = new AncientBedAddonDeed();
							break;
					case 16296 :
							item = new HeroKnightShield();
							break;
					case 16297 :
							item = new StoneSculpture();
							break;
					case 16298 :
							item = new AncientFruitBowl();
							break;
					case 16299 :
							item = new AncientRobe();
							item.LootType = LootType.Blessed;
							break;
					case 16300 :
							item = new AncientShoes();
							item.LootType = LootType.Blessed;
							break;
					case 16301 :
							item = new AncientCoat();
							item.LootType = LootType.Blessed;
							break;
					case 16302 :
							item = new GardenDonationBox();
							break;
					case 16303 :
							item = new DungeonDonationBox();
							break;
					case 16304 :
							item = new UltimateDecorationDonationBox();
							break;
					case 16305 :
							item = new ChristmasDonationBox();
							break;
					case 16306 :
							item = new MetalHueBundleTicket();
							break;
					case 16307 :
							item = new SpecialHueBundleTicket();
							break;
					case 16308 :
							item = new SevenGMBag();
							break;
					case 16311 :
							item = new PokerLowRollerTicket();
							break;
					case 16312 :
							item = new PokerHighRollerTicket();
							break;
					case 16313 :
							item = new MoongateLibraryDeed();
							break;
					case 16314 :
							item = new DisplayCaseAddonDeed();
							break;
					case 16315:
					item = new TamerDonationBox();
					break;
                                case 16316:
					item = new SeedBox();
					break;
                                case 16317:
					item = new DarkRedDonationBox();
					break;
                                case 16318:
					item = new DarkGreenDonationBox();
					break;
                                case 16319:
					item = new FireDonationBox();
					break;
                                case 16320:
					item = new PinkDonationBox();
					break;
                                case 16321:
					item = new DarkBrownDonationBox();
					break;
                                case 16322:
					item = new OliveDonationBox();
					break;
                                case 16323:
					item = new HiryuTicket();
					break;
                                case 16324:
				////////item = new xxx();
					break;
                                case 16325:
					item = new ExtremeHueBundleTicket();
					break;
                                case 16326:
					item = new TribalMask();
                                        item.Name = "Mask of the Fire God";
					item.Hue = 1359;
					item.LootType = LootType.Blessed;
					break;
                                case 16327:
					item = new TribalMask();
                                        item.Name = "Mask of Velvet Purity";
					item.Hue = 1374;
					item.LootType = LootType.Blessed;
					break;
                                case 16328:
					item = new TribalMask();
                                        item.Name = "Mask of the Farseer";
					item.Hue = 1267;
					item.LootType = LootType.Blessed;
					break;
                                case 16329:
					item = new TribalMask();
                                        item.Name = "Mask of the Venom King";
					item.Hue = 1196;
					item.LootType = LootType.Blessed;
					break;
                                case 16330:
					item = new ShroudOfIllusions();
                                        item.Name = "Shroud of the Morphling Lord";
					item.Hue = 1154;
					item.LootType = LootType.Blessed;
					break;
                                case 16331:
					item = new EtherealWarSteed();
					break;
                                case 16332:
					item = new EtherealDragonSteed();
					break;
// NEW DONATIONS ITEM 20-11-08 ---------------------------------------------------------
                                	 case 16333:
					item = new TribalMask();
                                        item.Name = "Mask of the Scoundrel";
					item.Hue = 920;
					item.LootType = LootType.Blessed;
					break;

                                	 case 16334:
					item = new TribalMask();
                                        item.Name = "Mask of the Harrower";
					item.Hue = 1194;
					item.LootType = LootType.Blessed;
					break;

                               	  	 case 16335:
					item = new TribalMask();
                                        item.Name = "Mask of the Tree Lord";
					item.Hue = 1445;
					item.LootType = LootType.Blessed;
					break;

                               		 case 16336:
					item = new TribalMask();
                                        item.Name = "Mask of the Rich";
					item.Hue = 2213;
					item.LootType = LootType.Blessed;
					break;

                                	 case 16337:
					item = new TribalMask();
                                        item.Name = "Mask of the Unknown";
					item.Hue = 2055;
					item.LootType = LootType.Blessed;
					break;

                               		 case 16338:
					item = new Shoes();
                                        item.Name = "I support the shard";
					item.Hue = 1166;
					item.LootType = LootType.Blessed;
					break;

                               		 case 16339:
					item = new Shoes();
                                        item.Name = "I support the shard";
					item.Hue = 1260;
					item.LootType = LootType.Blessed;
					break;

                               		 case 16340:
					item = new Shoes();
                                        item.Name = "I support the shard";
					item.Hue = 1153;
					item.LootType = LootType.Blessed;
					break;

                                	case 16341:
					item = new Shoes();
                                        item.Name = "I support the shard";
					item.Hue = 1177;
					item.LootType = LootType.Blessed;
					break;

					  case 16342:
					item = new Shoes();
                                        item.Name = "I support the shard";
					item.Hue = 1266;
					item.LootType = LootType.Blessed;
					break;

					  case 16343:
					item = new RoyalCloak();
					item.LootType = LootType.Blessed;
					break;

					  case 16344:
					item = new OrangeDonationBox();
					break;
//// New items Feb - 2009 ////   //// New items Feb - 2009 ////   //// New items Feb - 2009 ////

 					 case 16345:
					item = new GoldRing();
                                        item.Name = "a 603-carat diamond";
					item.Hue = 2067;
					item.LootType = LootType.Blessed;
					break;

					  case 16346:
					item = new FireGlasses();
					item.LootType = LootType.Blessed;
					break;

					  case 16347:
					item = new ShroudOfmysterious();
					item.LootType = LootType.Blessed;
					break;

					  case 16348:
					item = new HoodedShroudOfShadows();
					item.Hue = 2055;
					item.LootType = LootType.Blessed;
					break;

					  case 16349:
					item = new HoodedShroudOfShadows();
					item.Hue = 2054;
					item.LootType = LootType.Blessed;
					break;

					  case 16350:
					item = new HoodedShroudOfShadows();
					item.Hue = 2053;
					item.LootType = LootType.Blessed;
					break;


                              		  case 16354:
					item = new TribalMask();
                                        item.Name = "a tribal mask to be renamed.";
					item.Hue = 37;
					item.LootType = LootType.Blessed;
					break;


                            		  case 16355:
					item = new TribalMask();
                                        item.Name = "a tribal mask to be renamed.";
					item.Hue = 9;
					item.LootType = LootType.Blessed;
					break;


                            		  case 16356:
					item = new TribalMask();
                                        item.Name = "a tribal mask to be renamed.";
					item.Hue = 39;
					item.LootType = LootType.Blessed;
					break;


                            		  case 16357:
					item = new TribalMask();
                                        item.Name = "a tribal mask to be renamed.";
					item.Hue = 92;
					item.LootType = LootType.Blessed;
					break;


                            		  case 16358:
					item = new BronzeStatueMaker();
					item.LootType = LootType.Blessed;
					break;

                            		  case 16359:
					item = new JadeStatueMaker();
					item.LootType = LootType.Blessed;

					break;

                            		  case 16360:
					item = new MarbleStatueMaker();
					item.LootType = LootType.Blessed;
					break;


                            		  case 16361:
					item = new GoldStatueMaker();
					item.LootType = LootType.Blessed;
					break;


                            		  case 16362:
					item = new BloodstoneStatueMaker();
					item.LootType = LootType.Blessed;
					break;


                            		  case 16363:
					item = new AlabasterStatueMaker();
					item.LootType = LootType.Blessed;
					break;

                            		  case 16364:
					item = new EtherealKirin();
					item.LootType = LootType.Blessed;
					break;


                            		  case 16365:
					item = new GMSafeTradeTicket();
					item.LootType = LootType.Blessed;
					break;


                            		  case 16366:
					item = new TheDarkSoldiers();
					break;


                            		  case 16367:
					item = new TheDarkLords();
					break;

                            		  case 16368:
					item = new TheDarkKnightsBundle();
					break;

					case 16373:
					item = new Bag();
					((Bag)item).DropItem(new Bottle(10000));
					break;


					case 16374:
					item = new Bag();
					((Bag)item).DropItem(new BarbedLeather(5000));
					break;


					case 16375:
					item = new Bag();
					((Bag)item).DropItem(new SpinedLeather(5000));
					break;


					case 16376:
					item = new Bag();
					((Bag)item).DropItem(new HornedLeather(5000));
					break;


					case 16377:
					item = new CheapEvoPointsDeed();
					item.LootType = LootType.Blessed;
					break;

					case 16378:
					item = new TitleChangeDeed();
					item.LootType = LootType.Blessed;
					break;

					case 16379:
					item = new OceanBlueDonationBundle();
					break;

					case 16390:
					item = new SkyBlueDonationBundle();
					break;

					case 16381:
					item = new LayeredSpellbookTicket();
					break;

					case 16391:
					item = new TeleporterDonationDeed();
					break;


				case 16392:
				item = new EtherealWarSteed();
				item.Name = "a donation ethereal mount";
				item.Hue = 1150;
				item.LootType = LootType.Blessed;
				break;

				case 16393:
				item = new EtherealWarSteed();
				item.Name = "a donation ethereal mount";
				item.Hue = 1167;
				item.LootType = LootType.Blessed;
				break;

				case 16394:
				item = new EtherealWarSteed();
				item.Name = "a donation ethereal mount";
				item.Hue = 38;
				item.LootType = LootType.Blessed;
				break;

				case 16395:
				item = new EtherealWarSteed();
				item.Name = "a donation ethereal mount";
				item.Hue = 1160;
				item.LootType = LootType.Blessed;
				break;

				case 16396:
				item = new EtherealWarSteed();
				item.Name = "a donation ethereal mount";
				item.Hue = 1161;
				item.LootType = LootType.Blessed;
				break;

				case 16397:
				item = new EtherealWarSteed();
				item.Name = "a donation ethereal mount";
				item.Hue = 1140;
				item.LootType = LootType.Blessed;
				break;

                              	case 16398:
				item = new TribalMask();
                                item.Name = "a tribal mask to be renamed.";
				item.Hue = 1167;
				item.LootType = LootType.Blessed;
				break;

                              	case 16399:
				item = new TribalMask();
                                item.Name = "a tribal mask to be renamed.";
				item.Hue = 1160;
				item.LootType = LootType.Blessed;
				break;

                              	case 16400:
				item = new TribalMask();
                                item.Name = "a tribal mask to be renamed.";
				item.Hue = 1161;
				item.LootType = LootType.Blessed;
				break;

                              	case 16401:
				item = new TribalMask();
                                item.Name = "a tribal mask to be renamed.";
				item.Hue = 1172;
				item.LootType = LootType.Blessed;
				break;

                              	case 16402:
				item = new TribalMask();
                                item.Name = "a tribal mask to be renamed.";
				item.Hue = 1165;
				item.LootType = LootType.Blessed;
				break;

                              	case 16403:
				item = new TribalMask();
                                item.Name = "a tribal mask to be renamed.";
				item.Hue = 1140;
				item.LootType = LootType.Blessed;
				break;


                              	case 16404:
				item = new DonationDeed();
                                item.Name = "a supporting deed.";
				item.Hue = 1161;
				item.LootType = LootType.Blessed;
				break;


                              	case 16405:
				item = new CTFDonationTicket();
                                item.Name = "a ctf ticket.";
				item.Hue = 1110;
				item.LootType = LootType.Blessed;
				break;

                              	case 16406:
				item = new UHSSkinDeed();
                                item.Name = "a uhs skin deed.";
				item.Hue = 1110;
				item.LootType = LootType.Blessed;
				break;

                              	case 16407:
				item = new BlackBeardHairDye();
                                item.Name = "a black beard hair dye.";
				item.Hue = 1175;
				item.LootType = LootType.Blessed;
				break;








                                default:
					item = null;
					break;
			}

			return item;
		}