public GameConfigService(SettingsAndGamesManager settingsAndGamesManager) { _settingsAndGamesManager = settingsAndGamesManager; TargetGame = null; GameLocation = string.Empty; IncludeInRandomGame = false; }
public LaunchRandomGameService( SettingsAndGamesManager settingsAndGamesManager, LaunchGameService launchGameService, Random random ) { _settingsAndGamesManager = settingsAndGamesManager; _launchGameService = launchGameService; _random = random; }
public FanGameEditingService(SettingsAndGamesManager settingsAndGamesManager) { _settingsAndGamesManager = settingsAndGamesManager; TargetFanGame = null; GameTitle = string.Empty; YearOfRelease = null; GameLocation = string.Empty; CoverImageLocation = null; IncludeInRandomGame = true; }
public LaunchGameService( IExecutorService executorService, SettingsAndGamesManager settingsAndGamesManager, INp21ntConfigRepository np21ntConfigRepository, Np21ntConfigDefaultsService np21ntConfigDefaultsService, PathExistanceService pathExistanceService ) { _executorService = executorService; _settingsAndGamesManager = settingsAndGamesManager; _np21ntConfigRepository = np21ntConfigRepository; _np21ntConfigDefaultsService = np21ntConfigDefaultsService; _pathExistanceService = pathExistanceService; }
public GameCategoryService(SettingsAndGamesManager settingsAndGamesManager) { _settingsAndGamesManager = settingsAndGamesManager; }
public GamePickerList(SettingsAndGamesManager settingsAndGamesManager) { _settingsAndGamesManager = settingsAndGamesManager; GameList = new List <Game>(); }