public static void GenerateRevealTiles() { Map map = Map.TerMur; for (int x = 1182; x <= 1192; x++) { for (int y = 1120; y <= 1134; y++) { if (map != null && map.CanSpawnMobile(x, y, -42)) { var t = new RevealTile(); t.MoveToWorld(new Point3D(x, y, -42), map); } } } var tile = new RevealTile(); tile.MoveToWorld(new Point3D(1180, 883, 0), map); tile = new RevealTile(); tile.MoveToWorld(new Point3D(1180, 882, 0), map); tile = new RevealTile(); tile.MoveToWorld(new Point3D(1180, 881, 0), map); tile = new RevealTile(); tile.MoveToWorld(new Point3D(1180, 880, 0), map); tile = new RevealTile(); tile.MoveToWorld(new Point3D(1180, 879, 0), map); }
public static void GenerateRevealTiles() { Map map = Map.TerMur; for (int x = 1182; x <= 1192; x++) { for (int y = 1120; y <= 1134; y++) { if (map != null && map.CanSpawnMobile(x, y, -42)) { RevealTile t = new RevealTile(); t.MoveToWorld(new Point3D(x, y, -42), map); WeakEntityCollection.Add("sa", t); } } } RevealTile tile = new RevealTile(); tile.MoveToWorld(new Point3D(1180, 883, 0), map); WeakEntityCollection.Add("sa", tile); tile = new RevealTile(); tile.MoveToWorld(new Point3D(1180, 882, 0), map); WeakEntityCollection.Add("sa", tile); tile = new RevealTile(); tile.MoveToWorld(new Point3D(1180, 881, 0), map); WeakEntityCollection.Add("sa", tile); tile = new RevealTile(); tile.MoveToWorld(new Point3D(1180, 880, 0), map); WeakEntityCollection.Add("sa", tile); tile = new RevealTile(); tile.MoveToWorld(new Point3D(1180, 879, 0), map); WeakEntityCollection.Add("sa", tile); }