예제 #1
0
	    public ProgressBarGump(
	        PlayerMobile user,
	        FactionObelisk obelisk)
	        : this(user, null, null, null)
	    {
	        Obelisk = obelisk;
	    }
예제 #2
0
 public InternalTimer(FactionObelisk obelisk)
     : base(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(3.0))
 {
     m_Obelisk = obelisk;
     Priority = TimerPriority.OneSecond;
 }
예제 #3
0
 public InternalTimer(FactionObelisk obelisk)
     : base(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(3.0))
 {
     m_Obelisk = obelisk;
     Priority  = TimerPriority.OneSecond;
 }
예제 #4
0
 public static void Register(FactionObelisk obelisk)
 {
     m_Obelisks.Add(obelisk);
 }
예제 #5
0
 public static void Register(FactionObelisk obelisk)
 {
     m_Obelisks.Add(obelisk);
 }