public GuildGump( Mobile beholder, Guild guild ) : base( 20, 30 ) { m_Mobile = beholder; m_Guild = guild; Dragable = false; AddPage( 0 ); AddBackground( 0, 0, 550, 420, 5054 ); AddBackground( 10, 10, 530, 400, 3000 ); AddHtml( 20, 15, 200, 35, guild.Name, false, false ); Mobile leader = guild.Leader; if ( leader != null ) { string leadTitle; if ( (leadTitle = leader.GuildTitle) != null && (leadTitle = leadTitle.Trim()).Length > 0 ) leadTitle += ": "; else leadTitle = ""; string leadName; if ( (leadName = leader.Name) == null || (leadName = leadName.Trim()).Length <= 0 ) leadName = "(empty)"; AddHtml( 220, 15, 250, 35, leadTitle + leadName, false, false ); } AddButton( 20, 50, 4005, 4007, 1, GumpButtonType.Reply, 0 ); //AddHtmlLocalized( 55, 50, 100, 20, 1013022, false, false ); // Loyal to Mobile fealty = beholder.GuildFealty; //Pix: ensure that GuildFealty if set is a member of the guild - otherwise, null it. if (fealty != null) { if (!guild.IsMember(fealty)) { beholder.GuildFealty = null; fealty = null; } } if (fealty == null) { fealty = beholder; } string fealtyName; if (fealty == null || (fealtyName = fealty.Name) == null || (fealtyName = fealtyName.Trim()).Length <= 0) { fealtyName = "(empty)"; } if (beholder == fealty) { fealtyName = "Yourself"; } AddHtml(55, 50, 300, 20, "Loyal to: " + fealtyName, false, false); //AddHtml(55, 70, 470, 20, "Loyal to: " + fealtyName, false, false); int votesForMe = m_Guild.GetVotesFor(beholder); AddHtml(55, 70, 300, 20, "Votes for you: " + votesForMe.ToString(), false, false); AddButton( 215, 50, 4005, 4007, 2, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 250, 50, 170, 20, 1013023, false, false ); // Display guild abbreviation AddHtmlLocalized( 250, 70, 50, 20, beholder.DisplayGuildTitle ? 1011262 : 1011263, false, false ); // on/off AddButton( 20, 100, 4005, 4007, 3, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 55, 100, 470, 30, 1011086, false, false ); // View the current roster. if (m_Guild.IsNoCountingGuild) { AddHtml(320, 100, 470, 20, "Guildmembers cannot report murders.", false, false); } else { AddHtml(320, 100, 470, 20, "Guildmembers can report murders.", false, false); } AddButton( 20, 130, 4005, 4007, 4, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 55, 130, 470, 30, 1011085, false, false ); // Recruit someone into the guild. if ( guild.Candidates.Count > 0 ) { AddButton( 20, 160, 4005, 4007, 5, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 55, 160, 470, 30, 1011093, false, false ); // View list of candidates who have been sponsored to the guild. } else { AddImage( 20, 160, 4020 ); AddHtmlLocalized( 55, 160, 470, 30, 1013031, false, false ); // There are currently no candidates for membership. } AddButton( 20, 220, 4005, 4007, 6, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 55, 220, 470, 30, 1011087, false, false ); // View the guild's charter. AddButton( 20, 250, 4005, 4007, 7, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 55, 250, 470, 30, 1011092, false, false ); // Resign from the guild. if (guild.Peaceful == false) { AddButton(20, 280, 4005, 4007, 8, GumpButtonType.Reply, 0); AddHtmlLocalized(55, 280, 470, 30, 1011095, false, false); // View list of guilds you are at war with. } else { AddImage(20, 280, 4020); AddHtmlLocalized(55, 280, 470, 30, 1011095, false, false); // View list of guilds you are at war with. } if (m_Guild.GuildWarRing) { AddHtml(320, 280, 470, 20, "(Guild War Ring Active)", false, false); } else { AddHtml(320, 280, 470, 20, "(Guild War Ring Inactive)", false, false); } if (guild.Peaceful == false) { AddButton(20, 310, 4005, 4007, 10, GumpButtonType.Reply, 0); AddHtml(55, 310, 470, 30, "View list of guilds you are allied with.", false, false); // View list of guilds you are at war with. } else { AddImage(20, 310, 4020); AddHtml(55, 310, 470, 30, "View list of guilds you are allied with.", false, false); // View list of guilds you are at war with. } if ( beholder.AccessLevel >= AccessLevel.GameMaster || beholder == leader ) { AddButton( 20, 340, 4005, 4007, 9, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 55, 340, 470, 30, 1011094, false, false ); // Access guildmaster functions. } else { BaseHouse house = BaseHouse.FindHouseAt( beholder ); if ( house != null && beholder == house.Owner ) { AddButton( 20, 340, 4005, 4007, 9, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 55, 340, 470, 30, 1011119, false, false ); // Move this guildstone } else { AddImage( 20, 340, 4020 ); AddHtmlLocalized( 55, 340, 470, 30, 1018013, false, false ); // Reserved for guildmaster } } if (beholder.AccessLevel >= AccessLevel.Counselor) { AddButton(215, 390, 4005, 4007, 11, GumpButtonType.Reply, 0); AddHtml(250, 390, 100, 30, "Force Revote", false, false); } AddButton( 20, 390, 4005, 4007, 0, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 55, 390, 470, 30, 1011441, false, false ); // EXIT }