예제 #1
0
 public override void OnMovement(Mobile m, Point3D oldLocation)
 {
     if (!DoomSystem.PoisonRoom.Active && DoomSystem.CanActivate(m) && Utility.InRange(Location, m.Location, 3))
     {
         DoomSystem.PoisonRoom.Activate();
     }
 }
예제 #2
0
 public override void OnEnter(Mobile m)
 {
     if (DoomSystem.CanActivate(m) && !Active)
     {
         Activate();
     }
 }