public override bool CheckLift(Mobile from, Item item, ref LRReason reject) { if (from.AccessLevel >= AccessLevel.GameMaster) { return(true); } PlayerMobile player = from as PlayerMobile; if (player != null && player.Quest is EminosUndertakingQuest) { HallwayWalkObjective obj = player.Quest.FindObjective(typeof(HallwayWalkObjective)) as HallwayWalkObjective; if (obj != null) { if (obj.StolenTreasure) { from.SendLocalizedMessage(1063247); // The guard is watching you carefully! It would be unwise to remove another item from here. } else { return(true); } } } return(false); }
public override void OnItemLifted(Mobile from, Item item) { if (from is PlayerMobile player && player.Quest is EminosUndertakingQuest) { HallwayWalkObjective obj = player.Quest.FindObjective <HallwayWalkObjective>(); if (obj != null) { obj.StolenTreasure = true; } } }
public override void OnItemLifted(Mobile from, Item item) { PlayerMobile player = from as PlayerMobile; if (player != null && player.Quest is EminosUndertakingQuest) { HallwayWalkObjective obj = player.Quest.FindObjective(typeof(HallwayWalkObjective)) as HallwayWalkObjective; if (obj != null) { obj.StolenTreasure = true; } } }
public override void OnTalk(PlayerMobile player, bool contextMenu) { QuestSystem qs = player.Quest; if (qs is EminosUndertakingQuest) { if (EminosUndertakingQuest.HasLostNoteForZoel(player)) { Item note = new NoteForZoel(); if (player.PlaceInBackpack(note)) { qs.AddConversation(new LostNoteConversation()); } else { note.Delete(); player.SendLocalizedMessage(1046260); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory. } } else if (EminosUndertakingQuest.HasLostEminosKatana(player)) { qs.AddConversation(new LostSwordConversation()); } else { QuestObjective obj = qs.FindObjective(typeof(FindEminoBeginObjective)); if (obj != null && !obj.Completed) { obj.Complete(); } else { obj = qs.FindObjective(typeof(UseTeleporterObjective)); if (obj != null && !obj.Completed) { Item note = new NoteForZoel(); if (player.PlaceInBackpack(note)) { obj.Complete(); player.AddToBackpack(new LeatherNinjaPants()); player.AddToBackpack(new LeatherNinjaMitts()); } else { note.Delete(); player.SendLocalizedMessage(1046260); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory. } } else { obj = qs.FindObjective(typeof(ReturnFromInnObjective)); if (obj != null && !obj.Completed) { Container cont = GetNewContainer(); for (int i = 0; i < 10; i++) { cont.DropItem(new LesserHealPotion()); } cont.DropItem(new LeatherNinjaHood()); cont.DropItem(new LeatherNinjaJacket()); if (player.PlaceInBackpack(cont)) { obj.Complete(); } else { cont.Delete(); player.SendLocalizedMessage(1046260); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory. } } else { if (qs.IsObjectiveInProgress(typeof(SlayHenchmenObjective))) { qs.AddConversation(new ContinueSlayHenchmenConversation()); } else { obj = qs.FindObjective(typeof(GiveEminoSwordObjective)); if (obj != null && !obj.Completed) { Item katana = null; if (player.Backpack != null) { katana = player.Backpack.FindItemByType(typeof(EminosKatana)); } if (katana != null) { bool stolenTreasure = false; HallwayWalkObjective walk = qs.FindObjective(typeof(HallwayWalkObjective)) as HallwayWalkObjective; if (walk != null) { stolenTreasure = walk.StolenTreasure; } Kama kama = new Kama(); if (stolenTreasure) { BaseRunicTool.ApplyAttributesTo(kama, 1, 10, 20); } else { BaseRunicTool.ApplyAttributesTo(kama, 1, 10, 30); } if (player.PlaceInBackpack(kama)) { katana.Delete(); obj.Complete(); if (stolenTreasure) { qs.AddConversation(new EarnLessGiftsConversation()); } else { qs.AddConversation(new EarnGiftsConversation()); } } else { kama.Delete(); player.SendLocalizedMessage(1046260); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory. } } } } } } } } } }