public override bool CheckLift(Mobile from, Item item, ref LRReason reject)
        {
            if (from.AccessLevel >= AccessLevel.GameMaster)
            {
                return(true);
            }

            PlayerMobile player = from as PlayerMobile;

            if (player != null && player.Quest is EminosUndertakingQuest)
            {
                HallwayWalkObjective obj = player.Quest.FindObjective(typeof(HallwayWalkObjective)) as HallwayWalkObjective;

                if (obj != null)
                {
                    if (obj.StolenTreasure)
                    {
                        from.SendLocalizedMessage(1063247);                           // The guard is watching you carefully!  It would be unwise to remove another item from here.
                    }
                    else
                    {
                        return(true);
                    }
                }
            }

            return(false);
        }
Beispiel #2
0
 public override void OnItemLifted(Mobile from, Item item)
 {
     if (from is PlayerMobile player && player.Quest is EminosUndertakingQuest)
     {
         HallwayWalkObjective obj = player.Quest.FindObjective <HallwayWalkObjective>();
         if (obj != null)
         {
             obj.StolenTreasure = true;
         }
     }
 }
        public override void OnItemLifted(Mobile from, Item item)
        {
            PlayerMobile player = from as PlayerMobile;

            if (player != null && player.Quest is EminosUndertakingQuest)
            {
                HallwayWalkObjective obj = player.Quest.FindObjective(typeof(HallwayWalkObjective)) as HallwayWalkObjective;

                if (obj != null)
                {
                    obj.StolenTreasure = true;
                }
            }
        }
Beispiel #4
0
        public override void OnTalk(PlayerMobile player, bool contextMenu)
        {
            QuestSystem qs = player.Quest;

            if (qs is EminosUndertakingQuest)
            {
                if (EminosUndertakingQuest.HasLostNoteForZoel(player))
                {
                    Item note = new NoteForZoel();

                    if (player.PlaceInBackpack(note))
                    {
                        qs.AddConversation(new LostNoteConversation());
                    }
                    else
                    {
                        note.Delete();
                        player.SendLocalizedMessage(1046260);                           // You need to clear some space in your inventory to continue with the quest.  Come back here when you have more space in your inventory.
                    }
                }
                else if (EminosUndertakingQuest.HasLostEminosKatana(player))
                {
                    qs.AddConversation(new LostSwordConversation());
                }
                else
                {
                    QuestObjective obj = qs.FindObjective(typeof(FindEminoBeginObjective));

                    if (obj != null && !obj.Completed)
                    {
                        obj.Complete();
                    }
                    else
                    {
                        obj = qs.FindObjective(typeof(UseTeleporterObjective));

                        if (obj != null && !obj.Completed)
                        {
                            Item note = new NoteForZoel();

                            if (player.PlaceInBackpack(note))
                            {
                                obj.Complete();

                                player.AddToBackpack(new LeatherNinjaPants());
                                player.AddToBackpack(new LeatherNinjaMitts());
                            }
                            else
                            {
                                note.Delete();
                                player.SendLocalizedMessage(1046260);                                   // You need to clear some space in your inventory to continue with the quest.  Come back here when you have more space in your inventory.
                            }
                        }
                        else
                        {
                            obj = qs.FindObjective(typeof(ReturnFromInnObjective));

                            if (obj != null && !obj.Completed)
                            {
                                Container cont = GetNewContainer();

                                for (int i = 0; i < 10; i++)
                                {
                                    cont.DropItem(new LesserHealPotion());
                                }

                                cont.DropItem(new LeatherNinjaHood());
                                cont.DropItem(new LeatherNinjaJacket());

                                if (player.PlaceInBackpack(cont))
                                {
                                    obj.Complete();
                                }
                                else
                                {
                                    cont.Delete();
                                    player.SendLocalizedMessage(1046260);                                       // You need to clear some space in your inventory to continue with the quest.  Come back here when you have more space in your inventory.
                                }
                            }
                            else
                            {
                                if (qs.IsObjectiveInProgress(typeof(SlayHenchmenObjective)))
                                {
                                    qs.AddConversation(new ContinueSlayHenchmenConversation());
                                }
                                else
                                {
                                    obj = qs.FindObjective(typeof(GiveEminoSwordObjective));

                                    if (obj != null && !obj.Completed)
                                    {
                                        Item katana = null;

                                        if (player.Backpack != null)
                                        {
                                            katana = player.Backpack.FindItemByType(typeof(EminosKatana));
                                        }

                                        if (katana != null)
                                        {
                                            bool stolenTreasure = false;

                                            HallwayWalkObjective walk = qs.FindObjective(typeof(HallwayWalkObjective)) as HallwayWalkObjective;
                                            if (walk != null)
                                            {
                                                stolenTreasure = walk.StolenTreasure;
                                            }

                                            Kama kama = new Kama();

                                            if (stolenTreasure)
                                            {
                                                BaseRunicTool.ApplyAttributesTo(kama, 1, 10, 20);
                                            }
                                            else
                                            {
                                                BaseRunicTool.ApplyAttributesTo(kama, 1, 10, 30);
                                            }

                                            if (player.PlaceInBackpack(kama))
                                            {
                                                katana.Delete();
                                                obj.Complete();

                                                if (stolenTreasure)
                                                {
                                                    qs.AddConversation(new EarnLessGiftsConversation());
                                                }
                                                else
                                                {
                                                    qs.AddConversation(new EarnGiftsConversation());
                                                }
                                            }
                                            else
                                            {
                                                kama.Delete();
                                                player.SendLocalizedMessage(1046260);                                                   // You need to clear some space in your inventory to continue with the quest.  Come back here when you have more space in your inventory.
                                            }
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }