예제 #1
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 public static void Initialize()
 {
     CommandSystem.Register("Createworld", AccessLevel.Administrator, new CommandEventHandler(Create_OnCommand));
 }
예제 #2
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 public static void Initialize()
 {
     CommandSystem.Register("Vis", AccessLevel.Counselor, Vis_OnCommand);
     CommandSystem.Register("VisList", AccessLevel.Counselor, VisList_OnCommand);
     CommandSystem.Register("VisClear", AccessLevel.Counselor, VisClear_OnCommand);
 }
예제 #3
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 public static void Initialize()
 {
     CommandSystem.Register("Batch", AccessLevel.Counselor, new CommandEventHandler(Batch_OnCommand));
 }
 public static void Initialize()
 {
     CommandSystem.Register("TelMake", AccessLevel.Administrator, new CommandEventHandler(TeleporterMaker_OnCommand));
 }
예제 #5
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 public static void Initialize()
 {
     CommandSystem.Register("HelpInfo", AccessLevel.Player, new CommandEventHandler(HelpInfo_OnCommand));
     FillTable();
 }
예제 #6
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 public static void Initialize()
 {
     CommandSystem.Register("GenerateCoral", AccessLevel.Owner, new CommandEventHandler(GenerateCoral_OnCommand));
     CommandSystem.Register("WipeCoral", AccessLevel.Owner, new CommandEventHandler(WipeCoral_OnCommand));
 }
 public static void Initialize()
 {
     CommandSystem.Register("RegionSkillscrollMod", AccessLevel.Seer, new CommandEventHandler(RegionSkillscrollMod_OnCommand));
 }
예제 #8
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 public static void Initialize()
 {
     CommandSystem.Register("GetClass", AccessLevel.Counselor, new CommandEventHandler(GetClass_OnCommand));
 }
예제 #9
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 public static void Initialize()
 {
     CommandSystem.Register("SetSkill", AccessLevel.GameMaster, SetSkill_OnCommand);
     CommandSystem.Register("GetSkill", AccessLevel.GameMaster, GetSkill_OnCommand);
     CommandSystem.Register("SetAllSkills", AccessLevel.GameMaster, SetAllSkills_OnCommand);
 }
예제 #10
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 public static void Initialize()
 {
     // alter AccessLevel to be AccessLevel.Admin if you only want admins to use.
     CommandSystem.Register("AddToBank", AccessLevel.Administrator, new CommandEventHandler(AddToBank_OnCommand));
 }
예제 #11
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 public static void Initialize()
 {
     CommandSystem.Register("DecorateMag", AccessLevel.Administrator, DecorateMag_OnCommand);
 }
예제 #12
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 // Use [Point to point at anything you wish
 public static void Initialize()
 {
     CommandSystem.Register("Point", AccessLevel.Player, new CommandEventHandler(Point_OnCommand));
 }
예제 #13
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 public static void Initialize()
 {
     CommandSystem.Register("addgv", AccessLevel.Administrator, new CommandEventHandler(gv_OnCommand));
 }
예제 #14
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 public static void Initialize()
 {
     CommandSystem.Register("DecorateMLDelete", AccessLevel.Administrator, new CommandEventHandler(DecorateMLDelete_OnCommand));
 }