private void button2_Click(object sender, EventArgs e) { principal IR = new principal(); this.Hide(); IR.Show(); }
public void fn_prbar() { progressBar1.Increment(1); label1.Text = progressBar1.Value.ToString() + "%"; if (progressBar1.Value == progressBar1.MarqueeAnimationSpeed) { timer1.Stop(); this.Hide(); principal ir = new principal(); ir.Show(); } }
private void button2_Click(object sender, EventArgs e) { DialogResult resultado = MessageBox.Show("¿Deseas salir del jeugo?", "SALIR", MessageBoxButtons.YesNo, MessageBoxIcon.Question); if (resultado == DialogResult.No) { return; } else { principal ir = new principal(); ir.Visible = true; Visible = false; } }