public override void OnEnabled() { Singleton = this; Handler = new EventHandlers(); Events.Server.RoundStarted += Handler.OnRoundStarted; Events.Player.InteractingDoor += Handler.OnInteractingDoor; Events.Player.PickingUpScp330 += Handler.OnPickingUpScp330; base.OnEnabled(); }
public override void OnDisabled() { Events.Server.RoundStarted -= Handler.OnRoundStarted; Events.Player.InteractingDoor -= Handler.OnInteractingDoor; Events.Player.PickingUpScp330 -= Handler.OnPickingUpScp330; Singleton = null; Handler = null; base.OnDisabled(); }