public override void OnEnabled()
        {
            Singleton = this;
            Handler   = new EventHandlers();

            Events.Server.RoundStarted    += Handler.OnRoundStarted;
            Events.Player.InteractingDoor += Handler.OnInteractingDoor;
            Events.Player.PickingUpScp330 += Handler.OnPickingUpScp330;
            base.OnEnabled();
        }
        public override void OnDisabled()
        {
            Events.Server.RoundStarted    -= Handler.OnRoundStarted;
            Events.Player.InteractingDoor -= Handler.OnInteractingDoor;
            Events.Player.PickingUpScp330 -= Handler.OnPickingUpScp330;

            Singleton = null;
            Handler   = null;

            base.OnDisabled();
        }