예제 #1
0
 public ExecuteResult CheckTeamExists(string key, Team team) {
     object[] results = this.Invoke("CheckTeamExists", new object[] {
                 key,
                 team});
     return ((ExecuteResult)(results[0]));
 }
예제 #2
0
 /// <remarks/>
 public void AddTeamAsync(string key, Team team) {
     this.AddTeamAsync(key, team, null);
 }
예제 #3
0
 /// <remarks/>
 public void AddTeamAsync(string key, Team team, object userState) {
     if ((this.AddTeamOperationCompleted == null)) {
         this.AddTeamOperationCompleted = new System.Threading.SendOrPostCallback(this.OnAddTeamOperationCompleted);
     }
     this.InvokeAsync("AddTeam", new object[] {
                 key,
                 team}, this.AddTeamOperationCompleted, userState);
 }
예제 #4
0
 public ExecuteResult AddTeam(string key, Team team) {
     object[] results = this.Invoke("AddTeam", new object[] {
                 key,
                 team});
     return ((ExecuteResult)(results[0]));
 }
예제 #5
0
 /// <remarks/>
 public void AddTeamBatchAsync(string key, Team[] teamList) {
     this.AddTeamBatchAsync(key, teamList, null);
 }
예제 #6
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 public ExecuteDataChangeResult AddTeamBatch(string key, Team[] teamList) {
     object[] results = this.Invoke("AddTeamBatch", new object[] {
                 key,
                 teamList});
     return ((ExecuteDataChangeResult)(results[0]));
 }
예제 #7
0
 /// <remarks/>
 public void CheckTeamExistsAsync(string key, Team team, object userState) {
     if ((this.CheckTeamExistsOperationCompleted == null)) {
         this.CheckTeamExistsOperationCompleted = new System.Threading.SendOrPostCallback(this.OnCheckTeamExistsOperationCompleted);
     }
     this.InvokeAsync("CheckTeamExists", new object[] {
                 key,
                 team}, this.CheckTeamExistsOperationCompleted, userState);
 }
예제 #8
0
 /// <remarks/>
 public void CheckTeamExistsAsync(string key, Team team) {
     this.CheckTeamExistsAsync(key, team, null);
 }