예제 #1
0
        private void Init()
        {
            _NormalVar = GetVariableByName("g_Normal").AsShaderResource();
            _MaskVar   = GetVariableByName("g_Mask").AsShaderResource();

            _CustomizeParameterVar = new CustomizeParameterEffectVariable(this);
        }
예제 #2
0
        private void Init()
        {
            _NormalVar = GetVariableByName("g_Normal").AsShaderResource();
            _MaskVar = GetVariableByName("g_Mask").AsShaderResource();

            _CustomizeParameterVar = new CustomizeParameterEffectVariable(this);
        }