예제 #1
0
 public GameRequestTask(GameProtoHandlerInfo handler, GameSession session, Object entity)
     : base(session)
 {
     Handler = handler;
     Entity  = entity;
 }
예제 #2
0
 public GamePlayerLeaveTask(GameSession session, ClientCloseReason reason, IEnumerable <GameController> controllers)
     : base(session)
 {
     Reason       = reason;
     _controllers = controllers;
 }
예제 #3
0
 public GameTask(GameSession session)
 {
     Session = session;
 }