/// <summary></summary> internal void TriggerDisplay(IVwEnv vwenv) { CheckDisposed(); m_innerView.TriggerDisplay(vwenv); }
internal override void TriggerDisplay(IVwEnv vwenv) { base.TriggerDisplay(vwenv); m_view.TriggerDisplay(vwenv); }
/// <summary></summary> internal void TriggerDisplay(IVwEnv vwenv) { CheckDisposed(); m_innerView.TriggerDisplay(vwenv); }
internal override void TriggerDisplay(IVwEnv vwenv) { base.TriggerDisplay(vwenv); m_view.TriggerDisplay(vwenv); }