예제 #1
0
        /// <summary>
        /// 显示属性改变。
        /// </summary>
        /// <param name="type">属性类型。</param>
        /// <param name="oldvalue">改变前的值。</param>
        /// <param name="newvalue">改变值。</param>
        /// <param name="delay">显示延迟。</param>
        public void ShowAttrChange(BasicAttrEnum type, double oldvalue, double newvalue, float delay)
        {
            var change = newvalue - oldvalue;

            if (type == BasicAttrEnum.Power)
            {
                //同一时间只显示一个战斗变化
                if (CurPowerFlyAttr != null)
                {
                    RemoveFlyAttr(CurPowerFlyAttr);
                }
                CurPowerFlyAttr = GetFlyAttr(change > 0 ? 0 : 1);
                if (newvalue > oldvalue)
                {
                    //CoreEntry.gAudioMgr.PlayUISound(900011);
                }
                CurPowerFlyAttr.Init(type, oldvalue, newvalue, 0, -150, delay);
            }
            else
            {
                ItemFlyAttr item = GetFlyAttr(change > 0 ? 2 : 3);
                item.Init(type, (float)oldvalue, (float)newvalue, 200, 50, delay);
                CurFlyAttr.Add(item);
            }
        }
예제 #2
0
 public void ShowTextChange(string text, int oldvalue, int newvalue, float delay)
 {
     int change = newvalue - oldvalue;
     {
         ItemFlyAttr item = GetFlyAttr(change > 0 ? 2 : 3);
         item.Init(BasicAttrEnum.Exp, oldvalue, newvalue, 200, 50, delay);
         item.NameText.text = text;
         CurFlyAttr.Add(item);
     }
 }