/// <summary> /// Returns a surface with the specified image rendered to it as characters. /// </summary> /// <param name="image">The image to render.</param> /// <returns>The surface.</returns> public TextSurface GetSurface(Texture2D image) { editor.Clear(); #if SFML using (var imageData = image.CopyToImage()) { using (var memStream = new global::System.IO.MemoryStream()) { var binForm = new global::System.Runtime.Serialization.Formatters.Binary.BinaryFormatter(); memStream.Write(imageData.Pixels, 0, imageData.Pixels.Length); memStream.Seek(0, global::System.IO.SeekOrigin.Begin); pixels = (Color[])binForm.Deserialize(memStream); } } #elif MONOGAME image.GetData <Color>(pixels); #endif System.Threading.Tasks.Parallel.For(0, surface.Width * surface.Height, (i) => //for (int i = 0; i < surface.Width * surface.Height; i++) { int allR = 0; int allG = 0; int allB = 0; int min = i * fontPixels; int max = min + fontPixels; for (int pixel = min; pixel < max; pixel++) { Color color = pixels[indexes[pixel]]; allR += color.R; allG += color.G; allB += color.B; } // print our character byte sr = (byte)(allR / fontPixels); byte sg = (byte)(allG / fontPixels); byte sb = (byte)(allB / fontPixels); var newColor = new Color(sr, sg, sb); float sbri = newColor.GetBrightness() * 255; Point surfacePoint = surface.GetPointFromIndex(i); if (UseBlockMode) { if (sbri > 204) { editor.SetGlyph(surfacePoint.X, surfacePoint.Y, 219, newColor); //█ } else if (sbri > 152) { editor.SetGlyph(surfacePoint.X, surfacePoint.Y, 178, newColor); //▓ } else if (sbri > 100) { editor.SetGlyph(surfacePoint.X, surfacePoint.Y, 177, newColor); //▒ } else if (sbri > 48) { editor.SetGlyph(surfacePoint.X, surfacePoint.Y, 176, newColor); //░ } else { editor.SetGlyph(surfacePoint.X, surfacePoint.Y, 0, Color.Black); } } else { if (sbri > 230) { editor.SetGlyph(surfacePoint.X, surfacePoint.Y, (int)'#', newColor); } else if (sbri > 207) { editor.SetGlyph(surfacePoint.X, surfacePoint.Y, (int)'&', newColor); } else if (sbri > 184) { editor.SetGlyph(surfacePoint.X, surfacePoint.Y, (int)'$', newColor); } else if (sbri > 161) { editor.SetGlyph(surfacePoint.X, surfacePoint.Y, (int)'X', newColor); } else if (sbri > 138) { editor.SetGlyph(surfacePoint.X, surfacePoint.Y, (int)'x', newColor); } else if (sbri > 115) { editor.SetGlyph(surfacePoint.X, surfacePoint.Y, (int)'=', newColor); } else if (sbri > 92) { editor.SetGlyph(surfacePoint.X, surfacePoint.Y, (int)'+', newColor); } else if (sbri > 69) { editor.SetGlyph(surfacePoint.X, surfacePoint.Y, (int)';', newColor); } else if (sbri > 46) { editor.SetGlyph(surfacePoint.X, surfacePoint.Y, (int)':', newColor); } else if (sbri > 23) { editor.SetGlyph(surfacePoint.X, surfacePoint.Y, (int)'.', newColor); } else { editor.SetGlyph(surfacePoint.X, surfacePoint.Y, 0, Color.Black); } } } ); return(surface); }