protected override void FirstPaint (object sender, EventArgs args) { base.FirstPaint (sender, args); player = new SmackerPlayer ((Stream)mpq.GetResource (resourcePath)); player.Finished += PlayerFinished; player.FrameReady += PlayerFrameReady; player.Play (); }
protected override void FirstPaint(object sender, EventArgs args) { base.FirstPaint(sender, args); player = new SmackerPlayer((Stream)mpq.GetResource(resourcePath)); player.Finished += PlayerFinished; player.FrameReady += PlayerFrameReady; player.Play(); }