Play() 공개 메소드

public Play ( ) : void
리턴 void
예제 #1
0
		protected override void FirstPaint (object sender, EventArgs args)
		{
			base.FirstPaint (sender, args);

			player = new SmackerPlayer ((Stream)mpq.GetResource (resourcePath));

			player.Finished += PlayerFinished;
			player.FrameReady += PlayerFrameReady;
			player.Play ();
		}
예제 #2
0
        protected override void FirstPaint(object sender, EventArgs args)
        {
            base.FirstPaint(sender, args);

            player = new SmackerPlayer((Stream)mpq.GetResource(resourcePath));

            player.Finished   += PlayerFinished;
            player.FrameReady += PlayerFrameReady;
            player.Play();
        }