Play() public method

public Play ( ) : void
return void
Esempio n. 1
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		protected override void FirstPaint (object sender, EventArgs args)
		{
			base.FirstPaint (sender, args);

			player = new SmackerPlayer ((Stream)mpq.GetResource (resourcePath));

			player.Finished += PlayerFinished;
			player.FrameReady += PlayerFrameReady;
			player.Play ();
		}
Esempio n. 2
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        protected override void FirstPaint(object sender, EventArgs args)
        {
            base.FirstPaint(sender, args);

            player = new SmackerPlayer((Stream)mpq.GetResource(resourcePath));

            player.Finished   += PlayerFinished;
            player.FrameReady += PlayerFrameReady;
            player.Play();
        }