public KernelResult GenerateHandle(object obj, out int handle) { handle = 0; lock (_table) { if (_activeSlotsCount >= _size) { return(KernelResult.HandleTableFull); } KHandleEntry entry = _nextFreeEntry; _nextFreeEntry = entry.Next; entry.Obj = obj; entry.HandleId = _idCounter; _activeSlotsCount++; handle = (int)((_idCounter << 15) & 0xffff8000) | entry.Index; if ((short)(_idCounter + 1) >= 0) { _idCounter++; } else { _idCounter = 1; } } return(KernelResult.Success); }
public KernelResult GenerateHandle(object Obj, out int Handle) { Handle = 0; lock (Table) { if (ActiveSlotsCount >= Size) { return(KernelResult.HandleTableFull); } KHandleEntry Entry = NextFreeEntry; NextFreeEntry = Entry.Next; Entry.Obj = Obj; Entry.HandleId = IdCounter; ActiveSlotsCount++; Handle = (int)((IdCounter << 15) & (uint)0xffff8000) | Entry.Index; if ((short)(IdCounter + 1) >= 0) { IdCounter++; } else { IdCounter = 1; } } return(KernelResult.Success); }
public KProcessHandleTable(Horizon System, int Size = 1024) { this.System = System; this.Size = Size; IdCounter = 1; Table = new KHandleEntry[Size]; TableHead = new KHandleEntry(0); KHandleEntry Entry = TableHead; for (int Index = 0; Index < Size; Index++) { Table[Index] = Entry; Entry.Next = new KHandleEntry(Index + 1); Entry = Entry.Next; } Table[Size - 1].Next = null; NextFreeEntry = TableHead; LockObj = new object(); }
public T GetObject <T>(int Handle) { int Index = (Handle >> 0) & 0x7fff; int HandleId = (Handle >> 15); lock (Table) { if ((Handle >> 30) == 0 && HandleId != 0) { KHandleEntry Entry = Table[Index]; if (Entry.HandleId == HandleId && Entry.Obj is T Obj) { return(Obj); } } } return(default(T)); }
public T GetObject <T>(int handle) { int index = (handle >> 0) & 0x7fff; int handleId = (handle >> 15); lock (_table) { if ((handle >> 30) == 0 && handleId != 0) { KHandleEntry entry = _table[index]; if (entry.HandleId == handleId && entry.Obj is T obj) { return(obj); } } } return(default(T)); }
public void Destroy() { lock (Table) { for (int Index = 0; Index < Size; Index++) { KHandleEntry Entry = Table[Index]; if (Entry.Obj != null) { if (Entry.Obj is IDisposable DisposableObj) { DisposableObj.Dispose(); } Entry.Obj = null; Entry.Next = NextFreeEntry; NextFreeEntry = Entry; } } } }
public void Destroy() { lock (_table) { for (int index = 0; index < _size; index++) { KHandleEntry entry = _table[index]; if (entry.Obj != null) { if (entry.Obj is IDisposable disposableObj) { disposableObj.Dispose(); } entry.Obj = null; entry.Next = _nextFreeEntry; _nextFreeEntry = entry; } } } }
public KernelResult Initialize(int Size) { if ((uint)Size > 1024) { return(KernelResult.OutOfMemory); } if (Size < 1) { Size = 1024; } this.Size = Size; IdCounter = 1; Table = new KHandleEntry[Size]; TableHead = new KHandleEntry(0); KHandleEntry Entry = TableHead; for (int Index = 0; Index < Size; Index++) { Table[Index] = Entry; Entry.Next = new KHandleEntry(Index + 1); Entry = Entry.Next; } Table[Size - 1].Next = null; NextFreeEntry = TableHead; return(KernelResult.Success); }
public KernelResult Initialize(int size) { if ((uint)size > 1024) { return(KernelResult.OutOfMemory); } if (size < 1) { size = 1024; } _size = size; _idCounter = 1; _table = new KHandleEntry[size]; _tableHead = new KHandleEntry(0); KHandleEntry entry = _tableHead; for (int index = 0; index < size; index++) { _table[index] = entry; entry.Next = new KHandleEntry(index + 1); entry = entry.Next; } _table[size - 1].Next = null; _nextFreeEntry = _tableHead; return(KernelResult.Success); }
public bool CloseHandle(int Handle) { if ((Handle >> 30) != 0 || Handle == SelfThreadHandle || Handle == SelfProcessHandle) { return(false); } int Index = (Handle >> 0) & 0x7fff; int HandleId = (Handle >> 15); bool Result = false; lock (Table) { if (HandleId != 0 && Index < Size) { KHandleEntry Entry = Table[Index]; if (Entry.Obj != null && Entry.HandleId == HandleId) { Entry.Obj = null; Entry.Next = NextFreeEntry; NextFreeEntry = Entry; ActiveSlotsCount--; Result = true; } } } return(Result); }
public bool CloseHandle(int handle) { if ((handle >> 30) != 0 || handle == SelfThreadHandle || handle == SelfProcessHandle) { return(false); } int index = (handle >> 0) & 0x7fff; int handleId = (handle >> 15); bool result = false; lock (_table) { if (handleId != 0 && index < _size) { KHandleEntry entry = _table[index]; if (entry.Obj != null && entry.HandleId == handleId) { entry.Obj = null; entry.Next = _nextFreeEntry; _nextFreeEntry = entry; _activeSlotsCount--; result = true; } } } return(result); }