public void TestMethod2() { RussianRoulette.LogicClass testshoot = new RussianRoulette.LogicClass(); int testResultshoot = testshoot.ShootAway(); Assert.IsTrue(testResultshoot <= 4 && testResultshoot > 0); }
private void ShootAway_Click(object sender, EventArgs e) { Spin.Enabled = false; Load.Enabled = false; SoundPlayer sp = new SoundPlayer(RussianRoulette.Resource1.GunShoot); sp.Play(); Logic.ShootAway();//calling the shootaway logic to act }