예제 #1
0
 private void Awake()
 {
     player           = GameObject.FindGameObjectWithTag("Player").transform;
     m_EnvirGenerator = Camera.main.GetComponent <EnvironmentGenerator> ();
     wayPoints        = GameObject.FindGameObjectWithTag("waypoints").GetComponent <MyWayPoints> ();
     targetIndex      = wayPoints.points.Length - 2;
 }
예제 #2
0
 private void Awake()
 {
     m_EnvirGenerator = Camera.main.GetComponent <EnvironmentGenerator> ();
     prisoner         = this.transform.Find("prisoner").transform;
 }