async Task testReadWrite() { var packet = new Sender.FullType(); Receiver.FullType recvPacket = null; Sender.FullType replyPacket = null; var end = new IPEndPoint(IPAddress.Loopback, port); var server = new RpcServer(end); var serverTask = server.Start((r, w) => { r.OnEcho = x => recvPacket = x; }); var client = new RpcClientForUnity(end); client.Reader.OnEcho = x => { replyPacket = x; }; var clientTask = Task.Run(() => { var e = client.Start(); while (e.MoveNext()) { // nothing } }); client.Writer.RequestEcho(packet); client.Flush(); await Task.Delay(100).ConfigureAwait(false); client.Stop(); server.Stop().Wait(); await Task.Delay(100).ConfigureAwait(false); var expect = packet.ToString().Replace("null", ""); Assert.IsNotNull(recvPacket, "recv packet"); Assert.IsNotNull(replyPacket, "reply packet"); Assert.AreEqual(expect, recvPacket.ToString().Replace("null", "")); Assert.AreEqual(expect, replyPacket.ToString().Replace("null", "")); Assert.True(await withTimeout(clientTask).ConfigureAwait(false), "wait stop client"); Assert.True(await withTimeout(serverTask).ConfigureAwait(false), "wait stop server"); }
static Task runServer(int limit) { var server = new RpcServer(new IPEndPoint(IPAddress.Loopback, port)); server.OnException = x => Console.WriteLine("server: " + x.Message); return server.Start((r, w) => { r.OnAdd = (x, y) => { if (limit == Interlocked.Increment(ref serverCounter)) { server.Stop().Wait(); } return x + y; }; }); }