public static void AssignBridge(GameObject robot, Ros.Bridge bridge) { var components = robot.GetComponentsInChildren(typeof(Component)); foreach (var component in components) { var ros = component as Ros.IRosClient; if (ros != null) { ros.OnRosBridgeAvailable(bridge); } } }
public void OnRosBridgeAvailable(Ros.Bridge bridge) { Bridge = bridge; Bridge.AddPublisher(this); }
public void OnRosBridgeAvailable(Ros.Bridge bridge) { Bridge = bridge; }
public RosBridgeConnector() { Bridge = new Ros.Bridge(); }
public void OnRosConnected(Ros.Bridge bridge) { }