/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (RolePlayingGame game = new RolePlayingGame()) { game.Run(); } }
public override void FinishedLaunching (MonoMac.Foundation.NSObject notification) { using (RolePlayingGame game = new RolePlayingGame()) { game.Run(); } }
public override void FinishedLaunching(MonoMac.Foundation.NSObject notification) { game = new RolePlayingGame(); game.Run(); }
public MainPage() { InitializeComponent(); game = new RolePlayingGame(); game.Attach(LayoutRoot); }