/// <summary>
 /// The main entry point for the application.
 /// </summary>
 static void Main(string[] args)
 {
     using (RolePlayingGame game = new RolePlayingGame())
     {
         game.Run();
     }
 }
Exemplo n.º 2
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		public override void FinishedLaunching (MonoMac.Foundation.NSObject notification)
		{
			using (RolePlayingGame game = new RolePlayingGame())
			{
				game.Run();
			}
		}
Exemplo n.º 3
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 /// <summary>
 /// The main entry point for the application.
 /// </summary>
 static void Main(string[] args)
 {
     using (RolePlayingGame game = new RolePlayingGame())
     {
         game.Run();
     }
 }
Exemplo n.º 4
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 public override void FinishedLaunching(MonoMac.Foundation.NSObject notification)
 {
     game = new RolePlayingGame();
     game.Run();
 }
Exemplo n.º 5
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 public MainPage()
 {
     InitializeComponent();
     game = new RolePlayingGame();
     game.Attach(LayoutRoot);
 }