private void OnLeftButtonClick( XnaMouseState xnaMouseState ) { var clicedControl = this.FindControlAtPoint( xnaMouseState.Location ); if ( clicedControl != null ) { this._eventAggregator.Publish( new GuiCommdnEdit( clicedControl ) ); } }
private void OnLeftButtonClicked( XnaMouseState xnaMouseState ) { var clickedControl = this._allControls.FirstOrDefault( s => s.IsHitted( xnaMouseState.Location ) ); if ( clickedControl != null ) { this._eventAggreagor.Publish( new GuiCommandControlClicked( clickedControl ) ); } }
public void OnMove( XnaMouseState state ) { if ( this._mouseOwner == null ) { return; } this._mouseOwner.MouseHandler.OnMove( state ); }
public void OnLeftButtonReleased( XnaMouseState state ) { if ( this._mouseOwner == null ) { return; } this._mouseOwner.MouseHandler.OnLeftButtonReleased( state ); this._mouseOwner = null; }
public void OnLeftButtonClick( XnaMouseState state ) { var control = this.FindControlAtPoint( state.Location ) as IControl; if ( control != null ) { control.MouseHandler.OnLeftButtonClick( state ); } else { this._selectedControls.Clear(); } }
public void OnLeftButtonPressed( XnaMouseState state ) { Debug.Assert( this._mouseOwner == null, "this._selectedControl == null" ); //TODO CHange it this._mouseOwner = this.FindControlAtPoint( state.Location ) as IControl; if ( this._mouseOwner != null ) { this._mouseOwner.MouseHandler.OnLeftButtonPressed( state ); } else { this._selectedControls.Clear(); } }
private void MousePressed( XnaMouseState mouseState ) { var edge = this.GetRoadJuctionEdge( mouseState.Location ); if ( this._isFirst ) { if ( this.CanStartFrom( edge ) == false ) { return; } this.ProcessFirstControl( edge ); } else { if ( this.CanProcess( edge ) == false ) { return; } this.ProcessControl( edge, mouseState.Location ); } }
private void LeftButtonClicked( XnaMouseState mouseState ) { var edges = this.FindControlAtPoint( mouseState.Location ); if ( edges == null ) { return; } if ( this._lastClickedEdges == null ) { this._lastClickedEdges = edges; this._lastClickedEdges.IsSelected = true; } else { this.Begin( this._lastClickedEdges, edges ); this._lastClickedEdges = null; } }
private void AddJunction( XnaMouseState mouseState ) { const float halfRoadSize = Constans.RoadHeight / 2; var leftTop = this._factories.ControlFactory.CreateRoadJunctioBlockWithEdges( mouseState.Location - new Vector2( halfRoadSize, -halfRoadSize ) ); var rightTop = this._factories.ControlFactory.CreateRoadJunctioBlockWithEdges( mouseState.Location - new Vector2( -halfRoadSize, -halfRoadSize ) ); var rightBottom = this._factories.ControlFactory.CreateRoadJunctioBlockWithEdges( mouseState.Location - new Vector2(-halfRoadSize, halfRoadSize ) ); var leftBottom = this._factories.ControlFactory.CreateRoadJunctioBlockWithEdges( mouseState.Location - new Vector2( halfRoadSize, halfRoadSize ) ); leftTop.Connector.BottomEdge.Connector.ConnectBeginFrom( leftBottom.Connector.TopEdge ); leftBottom.Connector.TopEdge.Connector.ConnectEndsOn( leftTop.Connector.BottomEdge ); leftTop.Connector.RightEdge.Connector.ConnectBeginFrom( rightTop.Connector.LeftEdge ); rightTop.Connector.LeftEdge.Connector.ConnectEndsOn( leftTop.Connector.RightEdge ); rightTop.Connector.BottomEdge.Connector.ConnectBeginFrom( rightBottom.Connector.TopEdge ); rightBottom.Connector.TopEdge.Connector.ConnectEndsOn( rightTop.Connector.BottomEdge ); rightBottom.Connector.LeftEdge.Connector.ConnectBeginFrom( leftBottom.Connector.RightEdge ); leftBottom.Connector.RightEdge.Connector.ConnectEndsOn( rightBottom.Connector.LeftEdge ); }
public void OnMove( XnaMouseState state ) { }
public void OnLeftButtonReleased( XnaMouseState state ) { }
public void OnLeftButtonPressed( XnaMouseState state ) { }
public void OnLeftButtonClick( XnaMouseState state ) { }