예제 #1
0
        public override void DoWindowContents(Rect rect)
        {
            base.DrawPageTitle(rect);
            Rect           mainRect    = base.GetMainRect(rect, 0f, false);
            Storyteller    storyteller = Current.Game.storyteller;
            StorytellerDef def         = Current.Game.storyteller.def;

            StorytellerUI.DrawStorytellerSelectionInterface(mainRect, ref storyteller.def, ref storyteller.difficulty, this.selectedStorytellerInfoListing);
            if (storyteller.def != def)
            {
                storyteller.Notify_DefChanged();
            }
        }
예제 #2
0
        public override void DoWindowContents(Rect rect)
        {
            DrawPageTitle(rect);
            Rect           mainRect    = GetMainRect(rect);
            Storyteller    storyteller = Current.Game.storyteller;
            StorytellerDef def         = Current.Game.storyteller.def;

            StorytellerUI.DrawStorytellerSelectionInterface_NewTemp(mainRect, ref storyteller.def, ref storyteller.difficulty, ref storyteller.difficultyValues, selectedStorytellerInfoListing);
            if (storyteller.def != def)
            {
                storyteller.Notify_DefChanged();
            }
        }
예제 #3
0
 public StoryIntender_Population(Storyteller teller)
 {
     this.teller = teller;
 }