public override void DoWindowContents(Rect rect) { base.DrawPageTitle(rect); Rect mainRect = base.GetMainRect(rect, 0f, false); Storyteller storyteller = Current.Game.storyteller; StorytellerDef def = Current.Game.storyteller.def; StorytellerUI.DrawStorytellerSelectionInterface(mainRect, ref storyteller.def, ref storyteller.difficulty, this.selectedStorytellerInfoListing); if (storyteller.def != def) { storyteller.Notify_DefChanged(); } }
public override void DoWindowContents(Rect rect) { DrawPageTitle(rect); Rect mainRect = GetMainRect(rect); Storyteller storyteller = Current.Game.storyteller; StorytellerDef def = Current.Game.storyteller.def; StorytellerUI.DrawStorytellerSelectionInterface_NewTemp(mainRect, ref storyteller.def, ref storyteller.difficulty, ref storyteller.difficultyValues, selectedStorytellerInfoListing); if (storyteller.def != def) { storyteller.Notify_DefChanged(); } }
public StoryIntender_Population(Storyteller teller) { this.teller = teller; }