private void _ToAid(Guid item_id) { var status = new AidStatus(_Binder, _Player, _Map, item_id); status.DoneEvent += _ToDone; _SetStatus(status); }
private void _ToAid(Guid item_id) { var status = new AidStatus(_Binder, _Player,_Map , item_id); status.DoneEvent += _ToDone; _SetStatus(status); }