private void _ToAid(Guid item_id)
        {
            var status = new AidStatus(_Binder, _Player, _Map, item_id);

            status.DoneEvent += _ToDone;
            _SetStatus(status);
        }
 private void _ToAid(Guid item_id)
 {
     var status = new AidStatus(_Binder, _Player,_Map , item_id);
     status.DoneEvent += _ToDone;
     _SetStatus(status);
 }