private void When(PlayerScoreUpdated e) { _shots[e.ShotNumber] = e.Points; }
private void When(PlayerScoreUpdated e) { var old = _shots.Single(x => x.PlayerName.Equals(e.PlayerName) && x.ShotNumber == e.ShotNumber); _shots.Remove(old); _shots.Add(new Shot(e.PlayerName, e.ShotNumber, e.Points)); }