protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); this.gnarState = new GnarState(); Menu.AddItem(new MenuItem("BlockIfTransforming", "Block If Transforming").SetValue(true)); }
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); this.gnarState = new GnarState(); Menu.AddItem(new MenuItem("W2Range", "Range").SetValue(new Slider(525, 0, 525))); Menu.AddItem(new MenuItem("W2HitCount", "Min Hit Count").SetValue(new Slider(3, 0, 6))); }
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { Menu.AddItem(new MenuItem("FleeKey", "Flee Key").SetValue(new KeyBind('A', KeyBindType.Press))); Menu.AddItem(new MenuItem("FleeMinion", "Jump On Minions").SetValue(true)); Menu.AddItem(new MenuItem("FleeVector", "Jump To Jungle Camps").SetValue(true)); gnarState = new GnarState(); fleeLogic = new FleeLogic(); }
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); gnarState = new GnarState(); }
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); this.gnarState = new GnarState(); var selecter = new MenuItem("Form", "Form").SetValue(new StringList(new[] { "Mini", "Mega" })); var mini = new List<MenuItem> { new MenuItem("Q1Range", "Range").SetValue(new Slider(1100, 0, 1100)), new MenuItem("QHighHitChance", "Q Frequently").SetValue(true), new MenuItem("BetaQ", "Allow Collision").SetValue(true).SetTooltip("Will Q On Minions Near Target"), new MenuItem("BlockIfTransforming", "Block If Transforming").SetValue(true) }; var mega = new List<MenuItem> { new MenuItem("Q2Range", "Range").SetValue(new Slider(1100, 0, 1100)), new MenuItem("BetaQ2", "Allow Collision Q").SetValue(true).SetTooltip("Will Q On Minions Near Target") }; var menuGenerator = new MenuGenerator(this.Menu, new DynamicMenu("Dynamic Menu", selecter, new[] { mini, mega })); menuGenerator.Generate(); }
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); this.gnarState = new GnarState(); var selecter = new MenuItem("GnarForm", "Form").SetValue(new StringList(new[] { "Mini", "Mega" })); var mini = new List<MenuItem> { new MenuItem("Q1Range", "Range").SetValue(new Slider(600, 0, 600)), new MenuItem("BlockIfTransforming", "Block If Transforming").SetValue(true) }; var mega = new List<MenuItem> { new MenuItem("Q2Range", "Range").SetValue(new Slider(600, 0, 700)) }; var menuGenerator = new MenuGenerator(Menu, new DynamicMenu("Dynamic Menu", selecter, new[] { mini, mega })); menuGenerator.Generate(); }
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); Menu.AddItem(new MenuItem("E1Range", "Range").SetValue(new Slider(475, 0, 475))); Menu.AddItem(new MenuItem("EAwayMelee", "Antigapcloser").SetValue(true)); Menu.AddItem(new MenuItem("EonTransform", "E On Transformation").SetValue(true)); Menu.AddItem(new MenuItem("EOnGanked", "E If Ganked Or Teamfight").SetValue(true)); dmg = new Dmg(); gnarState = new GnarState(); }