/// <summary> /// Texture: can only be access given an index (the collection may be a sparse array!) /// </summary> /// <param name="t"></param> public void AddTexture(RTTexture t) { mAllTextures.AddResource(t); }
public CommandFileParser(String cmdFile, ContentManager meshLoader, System.Windows.Forms.TextBox statusArea, RTCore rt, SceneDatabase scene) { mStatusArea = statusArea; mFullPath = System.IO.Path.GetFullPath(System.IO.Path.GetDirectoryName(cmdFile)); mParser = new XmlTextReader(cmdFile); mParser.WhitespaceHandling = WhitespaceHandling.None; ParserRead(); while (!IsEndElement("RayTracer_552")) { if (IsElement() && (!IsElement("RayTracer_552")) ) { if (IsElement("camera")) { RTCamera c = new RTCamera(this); rt.SetCamera(c); ParserRead(); } else if (IsElement("sphere")) { RTSphere s = new RTSphere(this); scene.AddGeom(s); ParserRead(); } else if (IsElement("rectangle")) { RTRectangle r = new RTRectangle(this); scene.AddGeom(r); ParserRead(); } else if (IsElement("triangle")) { RTTriangle t = new RTTriangle(this); scene.AddGeom(t); ParserRead(); } else if (IsElement("mesh")) { RTTriangle.ParseMeshForTriangles(this, meshLoader, scene); ParserRead(); } else if (IsElement("imagespec")) { ImageSpec s = new ImageSpec(this); rt.SetImageSpec(s); ParserRead(); } else if (IsElement("rtspec")) { rt.Parse(this); ParserRead(); } else if (IsElement("material")) { RTMaterial m = new RTMaterial(this); scene.AddMaterial(m); ParserRead(); } else if (IsElement("light")) { RTLight l = new RTLight(this); scene.AddLight(l); ParserRead(); } else if (IsElement("texture")) { RTTexture t = new RTTexture(this); scene.AddTexture(t); ParserRead(); } else ParserError("Main Parser:"); } else ParserRead(); } mParser.Close(); if (!mHasError) mStatusArea.Text = "Parsing Completed!"; }
public CommandFileParser(String cmdFile, ContentManager meshLoader, System.Windows.Forms.TextBox statusArea, RTCore rt, SceneDatabase scene) { mStatusArea = statusArea; mFullPath = System.IO.Path.GetFullPath(System.IO.Path.GetDirectoryName(cmdFile)); mParser = new XmlTextReader(cmdFile); mParser.WhitespaceHandling = WhitespaceHandling.None; ParserRead(); while (!IsEndElement("RayTracer_552")) { if (IsElement() && (!IsElement("RayTracer_552"))) { if (IsElement("camera")) { RTCamera c = new RTCamera(this); rt.SetCamera(c); ParserRead(); } else if (IsElement("sphere")) { RTSphere s = new RTSphere(this); scene.AddGeom(s); ParserRead(); } else if (IsElement("rectangle")) { RTRectangle r = new RTRectangle(this); scene.AddGeom(r); ParserRead(); } else if (IsElement("triangle")) { RTTriangle t = new RTTriangle(this); scene.AddGeom(t); ParserRead(); } else if (IsElement("mesh")) { RTTriangle.ParseMeshForTriangles(this, meshLoader, scene); ParserRead(); } else if (IsElement("imagespec")) { ImageSpec s = new ImageSpec(this); rt.SetImageSpec(s); ParserRead(); } else if (IsElement("rtspec")) { rt.Parse(this); ParserRead(); } else if (IsElement("material")) { RTMaterial m = new RTMaterial(this); scene.AddMaterial(m); ParserRead(); } else if (IsElement("light")) { RTLight l = new RTLight(this); scene.AddLight(l); ParserRead(); } else if (IsElement("texture")) { RTTexture t = new RTTexture(this); scene.AddTexture(t); ParserRead(); } else { ParserError("Main Parser:"); } } else { ParserRead(); } } mParser.Close(); if (!mHasError) { mStatusArea.Text = "Parsing Completed!"; } }