public void Load(string fileName) { var resource = new ResourceFile_GTA5_pc<FragType_GTA5_pc>(); resource.Load(fileName); fragType = resource.ResourceData; }
public void Load(string fileName) { var resource = new ResourceFile_GTA5_pc<DrawableDictionary_GTA5_pc>(); resource.Load(fileName); drawableDictionary = resource.ResourceData; }
public void Load(Stream stream) { var resource = new ResourceFile_GTA5_pc<DrawableDictionary_GTA5_pc>(); resource.Load(stream); drawableDictionary = resource.ResourceData; }
public void Load(string fileName) { var resource = new ResourceFile_GTA5_pc<ParticleFile_GTA5_pc>(); resource.Load(fileName); particles = resource.ResourceData; }
public void Load(Stream stream) { var resource = new ResourceFile_GTA5_pc<FragType_GTA5_pc>(); resource.Load(stream); if (resource.Version != 162) throw new Exception("version error"); fragType = resource.ResourceData; }
public void Load(Stream stream) { var resource = new ResourceFile_GTA5_pc<ParticleFile_GTA5_pc>(); resource.Load(stream); if (resource.Version != 68) throw new Exception("version error"); particles = resource.ResourceData; }
public void Load(Stream stream) { var resource = new ResourceFile_GTA5_pc<TextureDictionary_GTA5_pc>(); resource.Load(stream); if (resource.Version != 13) throw new Exception("version error"); textureDictionary = resource.ResourceData; }