public override void _setApi(IInteractionObject newApi) { Console.WriteLine("_setApi in AutoScript"); base._setApi(newApi); mouse = new VirtualMouse(newApi); keyboard = new VirtualKeyboard(newApi); gameScreen = new GameScreen(newApi); }
public Inventory(IInteractionObject api) { this.api = api; mouse = new VirtualMouse(api); random = new Random(); }