private bool TryGetGasData(MyDefinitionId gasId, out GasData data)
        {
            int index = -1;
            data = null;

            if (TryGetTypeIndex(ref gasId, out index))
            {
                data = m_storedGases[index];
                return true;
            }

            return false;
        }
 private float Sink_ComputeRequiredGas(GasData gas)
 {
     float inputToFillInUpdateInterval = ((1 - gas.FillLevel) * gas.MaxCapacity + (gas.Id == OxygenId ? Definition.OxygenConsumption * Definition.OxygenConsumptionMultiplier : 0f)) / VRage.Game.MyEngineConstants.UPDATE_STEPS_PER_SECOND * m_updateInterval;
     return Math.Min(inputToFillInUpdateInterval, gas.Throughput);
 }
        public virtual void Init(MyObjectBuilder_Character characterOb)
        {
            if (MySession.Static.SurvivalMode)
            {
                m_suitOxygenAmount = characterOb.OxygenLevel * Definition.OxygenCapacity;
            }
            else
            {
                m_suitOxygenAmount = Definition.OxygenCapacity;
            }
            m_oldSuitOxygenLevel = SuitOxygenLevel;

            m_gasIdToIndex = new Dictionary<MyDefinitionId, int>(); 
            if (MyFakes.ENABLE_HYDROGEN_FUEL && Definition.SuitResourceStorage != null)
            {
                m_storedGases = new GasData[Definition.SuitResourceStorage.Count];
                for(int gasIndex = 0; gasIndex < m_storedGases.Length; ++gasIndex)
                {
                    var gasInfo = Definition.SuitResourceStorage[gasIndex];
                    m_storedGases[gasIndex] = new GasData
                    {
                        Id = gasInfo.Id,
                        FillLevel = 1f,
                        MaxCapacity = gasInfo.MaxCapacity,
                        Throughput = gasInfo.Throughput
                    };
                    m_gasIdToIndex.Add(gasInfo.Id, gasIndex);
                }

                if (characterOb.StoredGases != null)
                {
                    foreach (var gasInfo in characterOb.StoredGases)
                    {
                        int gasIndex;
                        if (!m_gasIdToIndex.TryGetValue(gasInfo.Id, out gasIndex))
                            continue;
                        m_storedGases[gasIndex].FillLevel = gasInfo.FillLevel;
                    }
                }
            }
            if(m_storedGases == null)
                m_storedGases = new GasData[0];

            m_oxygenBottleRefillNotification = new MyHudNotification(text: MySpaceTexts.NotificationBottleRefill, level: MyNotificationLevel.Important);
            m_lowOxygenNotification = new MyHudNotification(text: MySpaceTexts.NotificationOxygenLow, font: MyFontEnum.Red, level: MyNotificationLevel.Important);
            m_criticalOxygenNotification = new MyHudNotification(text: MySpaceTexts.NotificationOxygenCritical, font: MyFontEnum.Red, level: MyNotificationLevel.Important);
            m_helmetToggleNotification = m_helmetToggleNotification ?? new MyHudNotification(); // Init() is called when toggling helmet so this check is required

            m_needsOxygen = Definition.NeedsOxygen;

            NeedsUpdateBeforeSimulation100 = true;
        }
        public virtual void Init(MyObjectBuilder_Character characterOb)
        {
            m_lastOxygenUpdateTime = MySession.Static.GameplayFrameCounter;

            m_gasIdToIndex = new Dictionary<MyDefinitionId, int>(); 
            if (MyFakes.ENABLE_HYDROGEN_FUEL && Definition.SuitResourceStorage != null)
            {
                m_storedGases = new GasData[Definition.SuitResourceStorage.Count];
                for(int gasIndex = 0; gasIndex < m_storedGases.Length; ++gasIndex)
                {
                    var gasInfo = Definition.SuitResourceStorage[gasIndex];
                    m_storedGases[gasIndex] = new GasData
                    {
                        Id = gasInfo.Id,
                        FillLevel = 1f,
                        MaxCapacity = gasInfo.MaxCapacity,
                        Throughput = gasInfo.Throughput,
                        LastOutputTime = MySession.Static.GameplayFrameCounter,
                        LastInputTime = MySession.Static.GameplayFrameCounter
                    };
                    m_gasIdToIndex.Add(gasInfo.Id, gasIndex);
                }

                if (characterOb.StoredGases != null)
                {
                    if (!MySession.Static.CreativeMode)
                    {
                        foreach (var gasInfo in characterOb.StoredGases)
                        {
                            int gasIndex;
                            if (!m_gasIdToIndex.TryGetValue(gasInfo.Id, out gasIndex))
                                continue;

                            m_storedGases[gasIndex].FillLevel = gasInfo.FillLevel;
                        }
                    }
                }
            }
            if(m_storedGases == null)
                m_storedGases = new GasData[0];

            Debug.Assert(ContainsGasStorage(OxygenId), characterOb.SubtypeName + " is missing Oxygen resource.");
            Debug.Assert(ContainsGasStorage(HydrogenId), characterOb.SubtypeName + " is missing Hydrogen resource.");


            if (MySession.Static.Settings.EnableOxygen)
            {
                float oxygenFillLevel = GetGasFillLevel(OxygenId);
                m_oldSuitOxygenLevel = oxygenFillLevel == 0f ? OxygenCapacity : oxygenFillLevel;
            }

            EnvironmentOxygenLevel = characterOb.EnvironmentOxygenLevel;
            OxygenLevelAtCharacterLocation = 0f;

            m_oxygenBottleRefillNotification = new MyHudNotification(text: MySpaceTexts.NotificationBottleRefill, level: MyNotificationLevel.Important);
            m_gasBottleRefillNotification = new MyHudNotification(text: MySpaceTexts.NotificationGasBottleRefill, level: MyNotificationLevel.Important);
            m_lowOxygenNotification = new MyHudNotification(text: MySpaceTexts.NotificationOxygenLow, font: MyFontEnum.Red, level: MyNotificationLevel.Important);
            m_criticalOxygenNotification = new MyHudNotification(text: MySpaceTexts.NotificationOxygenCritical, font: MyFontEnum.Red, level: MyNotificationLevel.Important);
            m_helmetToggleNotification = m_helmetToggleNotification ?? new MyHudNotification(); // Init() is called when toggling helmet so this check is required

            // todo: this should be independent on animation/layer names
            string animationOpenHelmet;
            string animationCloseHelmet;
            Character.Definition.AnimationNameToSubtypeName.TryGetValue("HelmetOpen", out animationOpenHelmet);
            Character.Definition.AnimationNameToSubtypeName.TryGetValue("HelmetClose", out animationCloseHelmet);
            if ((animationOpenHelmet != null && animationCloseHelmet != null)
                || (Character.UseNewAnimationSystem && Character.AnimationController.Controller.GetLayerByName("Helmet") != null))
            {
                NeedsOxygenFromSuit = characterOb.NeedsOxygenFromSuit;
            }
            else
            {
                NeedsOxygenFromSuit = Definition.NeedsOxygen; // compatibility
            }

            NeedsUpdateBeforeSimulation = true;
            NeedsUpdateBeforeSimulation100 = true;

            if (m_soundEmitter == null)
                m_soundEmitter = new MyEntity3DSoundEmitter(Character);

            if (!HelmetEnabled)   // default state == helmet is enabled
                AnimateHelmet();
        }
        public virtual void Init(MyObjectBuilder_Character characterOb)
        {
            m_lastOxygenUpdateTime = MySession.Static.GameplayFrameCounter;

            m_gasIdToIndex = new Dictionary<MyDefinitionId, int>(); 
            if (MyFakes.ENABLE_HYDROGEN_FUEL && Definition.SuitResourceStorage != null)
            {
                m_storedGases = new GasData[Definition.SuitResourceStorage.Count];
                for(int gasIndex = 0; gasIndex < m_storedGases.Length; ++gasIndex)
                {
                    var gasInfo = Definition.SuitResourceStorage[gasIndex];
                    m_storedGases[gasIndex] = new GasData
                    {
                        Id = gasInfo.Id,
                        FillLevel = 1f,
                        MaxCapacity = gasInfo.MaxCapacity,
                        Throughput = gasInfo.Throughput,
                        LastOutputTime = MySession.Static.GameplayFrameCounter,
                        LastInputTime = MySession.Static.GameplayFrameCounter
                    };
                    m_gasIdToIndex.Add(gasInfo.Id, gasIndex);
                }

                if (characterOb.StoredGases != null)
                {
                    if (!MySession.Static.CreativeMode)
                    {
                        foreach (var gasInfo in characterOb.StoredGases)
                        {
                            int gasIndex;
                            if (!m_gasIdToIndex.TryGetValue(gasInfo.Id, out gasIndex))
                                continue;

                            m_storedGases[gasIndex].FillLevel = gasInfo.FillLevel;
                        }
                    }
                }
            }
            if(m_storedGases == null)
                m_storedGases = new GasData[0];

            Debug.Assert(ContainsGasStorage(OxygenId), characterOb.SubtypeName + " is missing Oxygen resource.");
            Debug.Assert(ContainsGasStorage(HydrogenId), characterOb.SubtypeName + " is missing Hydrogen resource.");


            if (MySession.Static.Settings.EnableOxygen)
            {
                float oxygenFillLevel = GetGasFillLevel(OxygenId);
                m_oldSuitOxygenLevel = oxygenFillLevel == 0f ? OxygenCapacity : oxygenFillLevel;
            }

            EnvironmentOxygenLevel = characterOb.EnvironmentOxygenLevel;

            m_oxygenBottleRefillNotification = new MyHudNotification(text: MySpaceTexts.NotificationBottleRefill, level: MyNotificationLevel.Important);
            m_gasBottleRefillNotification = new MyHudNotification(text: MySpaceTexts.NotificationGasBottleRefill, level: MyNotificationLevel.Important);
            m_lowOxygenNotification = new MyHudNotification(text: MySpaceTexts.NotificationOxygenLow, font: MyFontEnum.Red, level: MyNotificationLevel.Important);
            m_criticalOxygenNotification = new MyHudNotification(text: MySpaceTexts.NotificationOxygenCritical, font: MyFontEnum.Red, level: MyNotificationLevel.Important);
            m_helmetToggleNotification = m_helmetToggleNotification ?? new MyHudNotification(); // Init() is called when toggling helmet so this check is required

            m_needsOxygen = Definition.NeedsOxygen;

            NeedsUpdateBeforeSimulation = true;
            NeedsUpdateBeforeSimulation100 = true;
        }
예제 #6
0
        private float Sink_ComputeRequiredGas(GasData gas)
        {
            float inputToFillInUpdateInterval = ((1 - gas.FillLevel) * gas.MaxCapacity + (gas.Id == OxygenId ? Definition.OxygenConsumption * Definition.OxygenConsumptionMultiplier : 0f)) / VRage.Game.MyEngineConstants.UPDATE_STEPS_PER_SECOND * m_updateInterval;

            return(Math.Min(inputToFillInUpdateInterval, gas.Throughput));
        }
예제 #7
0
        public virtual void Init(MyObjectBuilder_Character characterOb)
        {
            m_lastOxygenUpdateTime = MySession.Static.GameplayFrameCounter;

            m_gasIdToIndex = new Dictionary <MyDefinitionId, int>();
            if (MyFakes.ENABLE_HYDROGEN_FUEL && Definition.SuitResourceStorage != null)
            {
                m_storedGases = new GasData[Definition.SuitResourceStorage.Count];
                for (int gasIndex = 0; gasIndex < m_storedGases.Length; ++gasIndex)
                {
                    var gasInfo = Definition.SuitResourceStorage[gasIndex];
                    m_storedGases[gasIndex] = new GasData
                    {
                        Id             = gasInfo.Id,
                        FillLevel      = 1f,
                        MaxCapacity    = gasInfo.MaxCapacity,
                        Throughput     = gasInfo.Throughput,
                        LastOutputTime = MySession.Static.GameplayFrameCounter,
                        LastInputTime  = MySession.Static.GameplayFrameCounter
                    };
                    m_gasIdToIndex.Add(gasInfo.Id, gasIndex);
                }

                if (characterOb.StoredGases != null)
                {
                    if (!MySession.Static.CreativeMode)
                    {
                        foreach (var gasInfo in characterOb.StoredGases)
                        {
                            int gasIndex;
                            if (!m_gasIdToIndex.TryGetValue(gasInfo.Id, out gasIndex))
                            {
                                continue;
                            }

                            m_storedGases[gasIndex].FillLevel = gasInfo.FillLevel;
                        }
                    }
                }
            }
            if (m_storedGases == null)
            {
                m_storedGases = new GasData[0];
            }

            Debug.Assert(ContainsGasStorage(OxygenId), characterOb.SubtypeName + " is missing Oxygen resource.");
            Debug.Assert(ContainsGasStorage(HydrogenId), characterOb.SubtypeName + " is missing Hydrogen resource.");


            if (MySession.Static.Settings.EnableOxygen)
            {
                float oxygenFillLevel = GetGasFillLevel(OxygenId);
                m_oldSuitOxygenLevel = oxygenFillLevel == 0f ? OxygenCapacity : oxygenFillLevel;
            }

            EnvironmentOxygenLevel = characterOb.EnvironmentOxygenLevel;

            m_oxygenBottleRefillNotification = new MyHudNotification(text: MySpaceTexts.NotificationBottleRefill, level: MyNotificationLevel.Important);
            m_gasBottleRefillNotification    = new MyHudNotification(text: MySpaceTexts.NotificationGasBottleRefill, level: MyNotificationLevel.Important);
            m_lowOxygenNotification          = new MyHudNotification(text: MySpaceTexts.NotificationOxygenLow, font: MyFontEnum.Red, level: MyNotificationLevel.Important);
            m_criticalOxygenNotification     = new MyHudNotification(text: MySpaceTexts.NotificationOxygenCritical, font: MyFontEnum.Red, level: MyNotificationLevel.Important);
            m_helmetToggleNotification       = m_helmetToggleNotification ?? new MyHudNotification(); // Init() is called when toggling helmet so this check is required

            m_needsOxygen = Definition.NeedsOxygen;

            NeedsUpdateBeforeSimulation    = true;
            NeedsUpdateBeforeSimulation100 = true;
        }
예제 #8
0
        public virtual void Init(MyObjectBuilder_Character characterOb)
        {
            m_lastOxygenUpdateTime = MySession.Static.GameplayFrameCounter;

            m_gasIdToIndex = new Dictionary <MyDefinitionId, int>();
            if (MyFakes.ENABLE_HYDROGEN_FUEL && Definition.SuitResourceStorage != null)
            {
                m_storedGases = new GasData[Definition.SuitResourceStorage.Count];
                for (int gasIndex = 0; gasIndex < m_storedGases.Length; ++gasIndex)
                {
                    var gasInfo = Definition.SuitResourceStorage[gasIndex];
                    m_storedGases[gasIndex] = new GasData
                    {
                        Id             = gasInfo.Id,
                        FillLevel      = 1f,
                        MaxCapacity    = gasInfo.MaxCapacity,
                        Throughput     = gasInfo.Throughput,
                        LastOutputTime = MySession.Static.GameplayFrameCounter,
                        LastInputTime  = MySession.Static.GameplayFrameCounter
                    };
                    m_gasIdToIndex.Add(gasInfo.Id, gasIndex);
                }

                if (characterOb.StoredGases != null)
                {
                    if (!MySession.Static.CreativeMode)
                    {
                        foreach (var gasInfo in characterOb.StoredGases)
                        {
                            int gasIndex;
                            if (!m_gasIdToIndex.TryGetValue(gasInfo.Id, out gasIndex))
                            {
                                continue;
                            }

                            m_storedGases[gasIndex].FillLevel = gasInfo.FillLevel;
                        }
                    }
                }
            }
            if (m_storedGases == null)
            {
                m_storedGases = new GasData[0];
            }

            Debug.Assert(ContainsGasStorage(OxygenId), characterOb.SubtypeName + " is missing Oxygen resource.");
            Debug.Assert(ContainsGasStorage(HydrogenId), characterOb.SubtypeName + " is missing Hydrogen resource.");


            if (MySession.Static.Settings.EnableOxygen)
            {
                float oxygenFillLevel = GetGasFillLevel(OxygenId);
                m_oldSuitOxygenLevel = oxygenFillLevel == 0f ? OxygenCapacity : oxygenFillLevel;
            }

            EnvironmentOxygenLevel         = characterOb.EnvironmentOxygenLevel;
            OxygenLevelAtCharacterLocation = 0f;

            m_oxygenBottleRefillNotification = new MyHudNotification(text: MySpaceTexts.NotificationBottleRefill, level: MyNotificationLevel.Important);
            m_gasBottleRefillNotification    = new MyHudNotification(text: MySpaceTexts.NotificationGasBottleRefill, level: MyNotificationLevel.Important);
            m_lowOxygenNotification          = new MyHudNotification(text: MySpaceTexts.NotificationOxygenLow, font: MyFontEnum.Red, level: MyNotificationLevel.Important);
            m_criticalOxygenNotification     = new MyHudNotification(text: MySpaceTexts.NotificationOxygenCritical, font: MyFontEnum.Red, level: MyNotificationLevel.Important);
            m_helmetToggleNotification       = m_helmetToggleNotification ?? new MyHudNotification(); // Init() is called when toggling helmet so this check is required

            // todo: this should be independent on animation/layer names
            string animationOpenHelmet;
            string animationCloseHelmet;

            Character.Definition.AnimationNameToSubtypeName.TryGetValue("HelmetOpen", out animationOpenHelmet);
            Character.Definition.AnimationNameToSubtypeName.TryGetValue("HelmetClose", out animationCloseHelmet);
            if ((animationOpenHelmet != null && animationCloseHelmet != null) ||
                (Character.UseNewAnimationSystem && Character.AnimationController.Controller.GetLayerByName("Helmet") != null))
            {
                NeedsOxygenFromSuit = characterOb.NeedsOxygenFromSuit;
            }
            else
            {
                NeedsOxygenFromSuit = Definition.NeedsOxygen; // compatibility
            }

            NeedsUpdateBeforeSimulation    = true;
            NeedsUpdateBeforeSimulation100 = true;

            if (m_soundEmitter == null)
            {
                m_soundEmitter = new MyEntity3DSoundEmitter(Character);
            }

            if (!HelmetEnabled)   // default state == helmet is enabled
            {
                AnimateHelmet();
            }
        }
예제 #9
0
        private void MineDataSimple_Load(object sender, EventArgs e)
        {
            DataBindUtil.LoadTeam(cboTeamName);
            DataBindUtil.LoadTeamMemberByTeamName(cboSubmitter, cboTeamName.Text);
            DataBindUtil.LoadWorkTime(cboWorkTime,
                                      rbtn38.Checked ? Const_MS.WORK_GROUP_ID_38 : Const_MS.WORK_GROUP_ID_46);

            if (WorkingTimeDefault.FindFirst().DefaultWorkTimeGroupId == Const_MS.WORK_GROUP_ID_38)
            {
                rbtn38.Checked = true;
            }
            else
            {
                rbtn46.Checked = true;
            }
            // 设置班次名称
            SetWorkTimeName();

            //窗体绑定到Panel中
            _ventilationInfo.MdiParent   = this;
            _ventilationInfo.Parent      = panel2;
            _coalExistenceInfo.MdiParent = this;
            _coalExistenceInfo.Parent    = panel2;
            _gasData.MdiParent           = this;
            _gasData.Parent              = panel2;
            _management.MdiParent        = this;
            _management.Parent           = panel2;
            _geologicStructure.MdiParent = this;
            _geologicStructure.Parent    = panel2;

            //panel2绑定窗体
            panel2.Controls.Add(_coalExistenceInfo);
            panel2.Controls.Add(_ventilationInfo);
            panel2.Controls.Add(_gasData);
            panel2.Controls.Add(_management);
            panel2.Controls.Add(_geologicStructure);

            if (Tunnel != null)
            {
                selectTunnelSimple1.SetTunnel(Tunnel);
            }
            if (Team != null)
            {
                cboTeamName.SelectedText = Team.TeamName;
            }
            if (MineData != null)
            {
                selectTunnelSimple1.SetTunnel(MineData.Tunnel);
                txtCoordinateX.Text = MineData.Tunnel.WorkingFace.CoordinateX.ToString(CultureInfo.InvariantCulture);
                txtCoordinateY.Text = MineData.Tunnel.WorkingFace.CoordinateY.ToString(CultureInfo.InvariantCulture);
                txtCoordinateZ.Text = MineData.Tunnel.WorkingFace.CoordinateZ.ToString(CultureInfo.InvariantCulture);

                if (MineData.WorkStyle == "三八制")
                {
                    rbtn38.Checked = true;
                    rbtn46.Checked = false;
                }
                else
                {
                    rbtn46.Checked = true;
                    rbtn38.Checked = false;
                }
                cboWorkTime.SelectedValue = MineData.WorkTime;
                cboTeamName.SelectedText  = MineData.TeamName;
                cboSubmitter.SelectedText = MineData.Submitter;

                if (MineData is CoalExistence)
                {
                    var coalexistence = (CoalExistence)MineData;
                    _coalExistenceInfo.bindDefaultValue(coalexistence);
                    Height = FormHeight + _coalExistenceInfo.Height;
                    _coalExistenceInfo.WindowState = FormWindowState.Maximized;
                    _coalExistenceInfo.Show();
                    _coalExistenceInfo.Activate();
                }
                else if (MineData is GasData)
                {
                    var gasData = (GasData)MineData;
                    _gasData.bindDefaultValue(gasData);
                    Height = FormHeight + _gasData.Height;
                    _gasData.WindowState = FormWindowState.Maximized;
                    _gasData.Show();
                    _gasData.Activate();
                }
                else if (MineData is GeologicStructure)
                {
                    var geologicStructure = (GeologicStructure)MineData;
                    _geologicStructure.bindDefaultValue(geologicStructure);
                    Height = FormHeight + _geologicStructure.Height;
                    _geologicStructure.WindowState = FormWindowState.Maximized;
                    _geologicStructure.Show();
                    _geologicStructure.Activate();
                }
                else if (MineData is Ventilation)
                {
                    var ventilation = (Ventilation)MineData;
                    _ventilationInfo.bindDefaultValue(ventilation);
                    Height = FormHeight + _ventilationInfo.Height;
                    _ventilationInfo.WindowState = FormWindowState.Maximized;
                    _ventilationInfo.Show();
                    _ventilationInfo.Activate();
                }
                else if (MineData is Management)
                {
                    var management = (Management)MineData;
                    _management.bindDefaultValue(management);
                    Height = FormHeight + _management.Height;
                    _management.WindowState = FormWindowState.Maximized;
                    _management.Show();
                    _management.Activate();
                }
            }
            else
            {
                if (!String.IsNullOrWhiteSpace(Submitter))
                {
                    cboSubmitter.Text = Submitter;
                }

                if (Text == new LibPanels(MineDataPanelName.Ventilation_Change).panelFormName)
                {
                    _viEntity = (Ventilation)_obj;
                }
                if (Text == new LibPanels(MineDataPanelName.CoalExistence_Change).panelFormName)
                {
                    _ceEntity = (CoalExistence)_obj;
                }
                if (Text == new LibPanels(MineDataPanelName.GasData_Change).panelFormName)
                {
                    _gdEntity = (GasData)_obj;
                }
                if (Text == new LibPanels(MineDataPanelName.Management_Change).panelFormName)
                {
                    _mEntity = (Management)_obj;
                }
                if (Text == new LibPanels(MineDataPanelName.GeologicStructure_Change).panelFormName)
                {
                    _geologicStructureEntity = (GeologicStructure)_obj;
                }

                //所有小窗体最小化
                //AllMin();
                //通风
                if (Text == new LibPanels(MineDataPanelName.Ventilation).panelFormName)
                {
                    Height = FormHeight + _ventilationInfo.Height;
                    _ventilationInfo.WindowState = FormWindowState.Maximized;
                    _ventilationInfo.Show();
                    _ventilationInfo.Activate();
                }
                //煤层赋存
                if (Text == new LibPanels(MineDataPanelName.CoalExistence).panelFormName)
                {
                    Height = FormHeight + _coalExistenceInfo.Height;
                    _coalExistenceInfo.WindowState = FormWindowState.Maximized;
                    _coalExistenceInfo.Show();
                    _coalExistenceInfo.Activate();
                }
                //瓦斯
                if (Text == new LibPanels(MineDataPanelName.GasData).panelFormName)
                {
                    Height = FormHeight + _gasData.Height;
                    _gasData.WindowState = FormWindowState.Maximized;
                    _gasData.Show();
                    _gasData.Activate();
                }
                //管理
                if (Text == new LibPanels(MineDataPanelName.Management).panelFormName)
                {
                    Height = FormHeight + _management.Height;
                    _management.WindowState = FormWindowState.Maximized;
                    _management.Show();
                    _management.Activate();
                }
                //地质构造
                if (Text == new LibPanels(MineDataPanelName.GeologicStructure).panelFormName)
                {
                    Height = FormHeight + _geologicStructure.Height;
                    _geologicStructure.WindowState = FormWindowState.Maximized;
                    _geologicStructure.Show();
                    _geologicStructure.Activate();
                }

                //绑定通风修改初始信息
                if (Text == new LibPanels(MineDataPanelName.Ventilation_Change).panelFormName)
                {
                    Height = FormHeight + _ventilationInfo.Height;
                    ChangeMineCommonValue(_viEntity);

                    _ventilationInfo.VentilationEntity = _viEntity;

                    _ventilationInfo.bindDefaultValue(_viEntity);

                    _ventilationInfo.WindowState = FormWindowState.Maximized;
                    _ventilationInfo.Show();
                    _ventilationInfo.Activate();
                }

                //绑定煤层赋存修改初始信息
                if (Text == new LibPanels(MineDataPanelName.CoalExistence_Change).panelFormName)
                {
                    Height = FormHeight + _coalExistenceInfo.Height;
                    ChangeMineCommonValue(_ceEntity);

                    _coalExistenceInfo.coalExistenceEntity = _ceEntity;

                    _coalExistenceInfo.bindDefaultValue(_ceEntity);

                    _coalExistenceInfo.WindowState = FormWindowState.Maximized;
                    _coalExistenceInfo.Show();
                    _coalExistenceInfo.Activate();
                }

                //绑定瓦斯修改初始信息
                if (Text == new LibPanels(MineDataPanelName.GasData_Change).panelFormName)
                {
                    Height = FormHeight + _gasData.Height;
                    ChangeMineCommonValue(_gdEntity);

                    _gasData.GasDataEntity = _gdEntity;
                    _gasData.bindDefaultValue(_gdEntity);

                    _gasData.WindowState = FormWindowState.Maximized;
                    _gasData.Show();
                    _gasData.Activate();
                }
                //绑定管理修改初始信息
                if (Text == new LibPanels(MineDataPanelName.Management_Change).panelFormName)
                {
                    Height = FormHeight + _management.Height;
                    ChangeMineCommonValue(_mEntity);

                    _management.managementEntity = _mEntity;

                    _management.bindDefaultValue(_mEntity);

                    _management.WindowState = FormWindowState.Maximized;
                    _management.Show();
                    _management.Activate();
                }
                //绑定地质构造修改初始数据
                if (Text == new LibPanels(MineDataPanelName.GeologicStructure_Change).panelFormName)
                {
                    Height = FormHeight + _management.Height;
                    ChangeMineCommonValue(_geologicStructureEntity);

                    _geologicStructure.geoligicStructureEntity = _geologicStructureEntity;
                    _geologicStructure.bindDefaultValue(_geologicStructureEntity);

                    _geologicStructure.WindowState = FormWindowState.Maximized;
                    _geologicStructure.Show();
                    _geologicStructure.Activate();
                }
            }
        }