public UserInput(GraphicsDeviceManager graph, SpriteBatch batch, Game1 gam, ContentManager conten) : base() { graphics = graph; spriteBatch = batch; game = gam; content = conten; chat = game.chat; chat.Setup_Chat(); Setup_Item_Slots(); for(int i = 0; i < 6; i++) { Add_Experience_Button[i] = new Rectangle(0, 0 + (i * 80), 300, 40); } }
static void Main() { using (var game = new Game1()) game.Run(); }
public static void Set_Game_Location(Game1 gam) { game = gam; }